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Problem with gLib2D

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SiNTEx
Posts: 1
Joined: Tue Mar 24, 2015 9:50 am

Problem with gLib2D

Post by SiNTEx » Tue Mar 24, 2015 10:23 am

Hi, I'm new to PSP development. Maybe it's not so perspective platform anymore but I allways wanted to make something for PSP. I have successfully setup development environment (pspsdk, psptoolchain, psplibraries) and compiled some basic programs but the problem begins when gLib2D is used. I can compile without problem but when some function from gLib2D is called, PSP freezes and after some time turn off. The same problem appears when I compile some other program which is using gLib2D (like https://github.com/libcg/gPlot) so problem must be in my environment rather than in code itself.

edit:
Maybe the problem have something to do with errors during installation of psplibraries

Code: Select all

Installation finished.
Failed installing: SDL_gfx SDL_image SDL_mixer SDL_ttf freetype libmikmod openal opentri
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yazder
Posts: 8
Joined: Thu Aug 28, 2014 1:49 pm

Re: Problem with gLib2D

Post by yazder » Mon Jul 06, 2015 1:33 pm

Are you using MinPSPW?, if so I would recommend to switch to Linux and build/compile the pspsdk, toolchain and other stuff, I has problems in Windows using MinPSPW, I believe the problem lies in libjpeg, since the SDL port uses its own or a different version (older).

If you cannot/want to use Linux try building it under Cygwin. Or try building yourself the psp-ports:
https://github.com/pspdev
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