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Why can 6.60 not be permapatched?

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fate6
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Re: Why can 6.60 not be permapatched?

Post by fate6 » Tue Jul 08, 2014 4:23 pm

iirc the reason for the 6.20 perma is an oversight on how the modules are loaded, You can mod one of them to load our own custom ones.
Don't remember all the details but SCE added more checks so we can't do that on anything above 6.20.
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haxxey
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Re: Why can 6.60 not be permapatched?

Post by haxxey » Tue Jul 08, 2014 5:00 pm

fate6 wrote:iirc the reason for the 6.20 perma is an oversight on how the modules are loaded, You can mod one of them to load our own custom ones.
Don't remember all the details but SCE added more checks so we can't do that on anything above 6.20.
Great, this is the answer I was looking for. Thanks.
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Re: Why can 6.60 not be permapatched?

Post by Rahim-US » Fri Jul 11, 2014 1:04 am

codestation wrote:
I managed to make 6.20 TN-D permanent on my PSP-1000. Too bad 6.35 isn't exploitable because its using new signature check.
I am afraid 6.3x kernel won't accept fake signature because extra signature checks are performed in the new ECDSA keys.
-VF

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