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Please read before posting your savedata crashes

Posted: Thu Nov 08, 2012 5:35 am
by frostegater
I have some experience in exploit hunting and I want tell you some tips.
  • Please use SED (Savedata Encrypter/Decrypter). It's prefer than SGDeemer. Maybe it's slowly, but reliable. SGDeemer not worked with some games and too slowly when load and save.
  • No needed post screenshot of your crash. Just copy text from CMD (copying text from cmd: http://unlockforus.blogspot.com/2009/06 ... md-or.html). Use BB-tag: CODE.
  • Make

    Code: Select all

    disasm $epc-150 150
    and post result using BB-tag: CODE
  • If you're so brave and want to make all by yourself. Just learn MIPS: http://chortle.ccsu.edu/assemblytutoria ... tents.html. It's not so hard and is not so easy. C knowledge is desirable.
P.S. Mod's, I think it should be with important status and closed to avoid many flood. All others will be discussed in different topics.

Re: Please read before posting your savedata crashes

Posted: Thu Nov 08, 2012 1:01 pm
by noname120
I've a few rules to add:
  • ALWAYS hide the module id, the module name and the thread id: if you don't, someone can use your exploit, and sony can patch it before your exploit it !
  • Please also post the result of

    Code: Select all

    disasm $epc 150
  • If it's a VSH exploit, please tell us in your message (because it's not exploitable on the PsVita but on the psp, it's a way more useful)
  • Don't give your game's name to anybody: only to VIP, Guru, and HBL contributors if they ask for it !

Re: Please read before posting your savedata crashes

Posted: Thu Dec 06, 2012 2:35 pm
by Acid_Snake
Also, before spamming the forum with lots of crashes, take your time to see if it's useless or not, this will only take you a minute and will save us the trouble of looking at a useless crash. You can use my guide here.

Re: Please read before posting your savedata crashes

Posted: Sun Jun 02, 2013 10:15 pm
by Acid_Snake
Additionally to what has been mentioned above, a new rule is added:
- Post the string that is injected in the savedata to make it crash, it makes our life easier when determining if a crash is useful or not