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[Tutorial] Python PSP Programming

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saiyan x
Posts: 79
Joined: Mon Oct 31, 2011 1:17 pm
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Re: [Tutorial] Python PSP Programming

Post by saiyan x » Mon Jun 23, 2014 11:50 am

Wizardinblack wrote:This is a pretty cool tutorial, even though i am not a very big fan of python. are there any ways you know of that would allow me to write code for psp using c++?
I might be late but here you go
http://forums.pspslimhacks.com/threads/ ... -1-3.7940/

and as C is pretty similar to C++, if you want check these out too

http://en.wikibooks.org/wiki/PSP_Programming
http://forums.qj.net/guides-psp-develop ... rials.html
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Arcadeistan
Posts: 3
Joined: Wed Jun 28, 2017 4:01 am

Re: [Tutorial] Python PSP Programming

Post by Arcadeistan » Mon Jul 03, 2017 3:11 am

1. Can a game be easily packaged and distributed to PSP fans who have softmod, and easily download and play it?

2. Is this basically pygame for PSP?

3. Where is the documentation for everything, eg. input, sound, etc etc

4. Is this preferable to programming 2D games than Lua Player?
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Jxx
Posts: 6
Joined: Sat Jul 21, 2012 9:03 pm
Location: Halifax NS CA

Re: [Tutorial] Python PSP Programming

Post by Jxx » Tue Mar 06, 2018 5:50 am

i've got a visual novel game i've been playing, it was made in python, how much work would it take to port to psp?
RIP vita

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