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[Release] DaedalusX64 Makefile update with build

Running old school games on your PSP? It's definitely possible
Boarlord
Posts: 3
Joined: Tue Jun 05, 2018 6:38 pm

Re: [Release] DaedalusX64 Makefile update with build

Post by Boarlord »

What happened to the eboot on github? When you merged it went away. I checked projects->psp and there's no eboot anymore.
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Ushilives
Posts: 9
Joined: Thu Aug 27, 2015 1:35 pm

Re: [Release] DaedalusX64 Makefile update with build

Post by Ushilives »

Download the first file (.rar) that has the eboot in it
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toBsucht
VIP
Posts: 1937
Joined: Wed Dec 29, 2010 8:15 am
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Re: [Release] DaedalusX64 Makefile update with build

Post by toBsucht »

Nice to see people going on update this emulator.
Never understand why deadalus page removed most versions since last stable build.
Yesterday release of 1.1.2 ;)
HomeBrews working with Psp 6.xx fw viewtopic.php?f=2&t=2624
ofw (shrunk) HomeBrews viewtopic.php?f=2&t=1879

All Psp homebrews at mfi.re/toBsucht
http://pspinstaller.co.uk
nwo2k
Posts: 1
Joined: Sun Mar 24, 2019 7:12 pm

Re: [Release] DaedalusX64 Makefile update with build

Post by nwo2k »

HI im starting to get into the psp thing but one question how would i put cheats in?
Nemo1984
Posts: 60
Joined: Thu Mar 23, 2017 10:56 pm

Re: [Release] DaedalusX64 Makefile update with build

Post by Nemo1984 »

New release!

DaedalusX64 1.1.8
https://github.com/DaedalusX64/daedalus/releases

Changes include:

[+] Updated Asynchronous audio using the PSP's co CPU the Media Engine to be completely stable.
[+] Updates to the PSP Media Engine PRX to improve performance.
[+] Added a new speed hack to improve performance.
[+] Working PS Vita detection.
[+] Code changes to update to the C++ 11 standard.
[+] and more!

PS: Not my work. I just noticed the update.
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