Running old school games on your PSP? It's definitely possible
#418882 by Nemo1984
Fri Jun 23, 2017 9:30 pm
For myself, I'm too interested in adhock to sacrifice it.
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#418932 by Nismo
Wed Jun 28, 2017 7:59 am
I'll test it ASAP.
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#419725 by Oldvic
Wed Aug 30, 2017 3:22 am
Thanks for your continued updates esmjanus. I think I found a problem with latest compile. The sound quality seems really low compared to previous versions, even at 44100hz. The output volume appears to be slightly lower too. I am using the 'ME' version on a slim 2000. I have tested both PAL and NTSC games, and even deleted all my configs and started from scratch, but I can't seem to solve this sound quality issue. A good game to show the issue is 'Sensible Soccer'. Play it on the 'ME 170727' version, then on 'ME 170828' and listen to the crowd during a match. It is really muffled and low on 'ME 170828'. In the meantime I have dropped back to your 'ME 170727' version, as the sound on this version works perfect for me. Thanks.
#419733 by Quickgold
Wed Aug 30, 2017 11:46 am
Thanks for the updates esmjanus, is awesome the progress on this mod and finally the Super Double Dragon bug is solved, another old bug that need to be solved is the graphic glitch and sound sttutering in Mortal Kombat 2, 3 and UMK3, you can handle the graphics if you change the video engine to accuracy or by turning off transparencies in menu hack, but the sound in Mk3 and UMK3 I don't found a solution, Thanks for you nice work!
#420336 by rsn8887
Fri Oct 13, 2017 4:00 pm
@esmjanus, thanks for all the work on the emulator. I saw on GitHub that you made a few changes to reduce input lag.

Could you compile and package another release on GitHub.com?

Cheers,
Arne
#420338 by esmjanus
Sat Oct 14, 2017 2:25 am
rsn8887 wrote:@esmjanus, thanks for all the work on the emulator. I saw on GitHub that you made a few changes to reduce input lag.

Could you compile and package another release on GitHub.com?

I updated the first post with new version, but I'm not sure if the input lag fix really works :P

Quickgold wrote:another old bug that need to be solved is the graphic glitch and sound sttutering in Mortal Kombat 2, 3 and UMK3, you can handle the graphics if you change the video engine to accuracy or by turning off transparencies in menu hack, but the sound in Mk3 and UMK3 I don't found a solution, Thanks for you nice work!

I still don't know how to fix the graphics without breaking performance, but I found a workaround for sound stuttering on UMK3 by increasing APU Cycles ratio to 120.31% on SOUND Menu.
#420339 by rsn8887
Sat Oct 14, 2017 4:25 am
@emsjanus: Awesome, thank you for the response and the new release!

I will try it out on the weekend. I love the emulator.

Have you ever tested adhoc between PSP and Vita? Might be interesting to see if it works...
#420349 by dmaskell92
Sat Oct 14, 2017 4:20 pm
rsn8887 wrote:Have you ever tested adhoc between PSP and Vita? Might be interesting to see if it works...

I've played Naruto over adhoc with a PSP/Vita, plus there was a eCFW exploit that required a PSP with adhoc. So yeah it should work, but not sure with this emulator.

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