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[RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.25

Running old school games on your PSP? It's definitely possible
rainof89
Posts: 284
Joined: Tue Nov 16, 2010 5:23 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by rainof89 » Tue Jul 09, 2013 11:00 pm

Added large memory support (Rev.20)
I thought snes9xtyl mecm were created only for psps with 64MB ram.

Anyway, good to see this emulator still in development
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Malachi
Posts: 131
Joined: Fri Feb 11, 2011 10:28 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by Malachi » Tue Jul 09, 2013 11:03 pm

Thank you for all the continuous updates!

One Request: Dark_Alex's dvemgr integrated into this emulator.

GPSP Kai uses this to achieve fullscreen tv out on composite cables so you are not restricted to that small play window. I would love to play fullscreen snes on my tv with my pspgo! Please please!!
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tr4g-
Posts: 93
Joined: Wed May 22, 2013 7:22 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by tr4g- » Tue Jul 16, 2013 2:19 am

hi there, psp go here. I cannot use the sleep function on my psp while in this emulator. Has anyone else encountered this issue?

Makes me not want to use it as I cannot put my psp into sleep without exiting the emulator completely!!
PSP 1000: 6.60 ME 2.2
PSP 1000: 6.60 PRO Cf3
PSP 1000: 5.00 m33-6
PSP 2000 Star Wars LE: 6.60 ME 2.2
PSP 2000 TA-88v3: 6.60 LME 2.2
PSP 3000: 6.60 LME 2.2
PSP Go: 6.60 LME 2.2
PS Vita Slim: 3.50 OFW
PS TV: 3.36 ARK
PS3: 4.65 OFW

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MrShyCity
Posts: 313
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Location: Unknown

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by MrShyCity » Tue Jul 16, 2013 10:16 am

tr4g- wrote:hi there, psp go here. I cannot use the sleep function on my psp while in this emulator. Has anyone else encountered this issue?

Makes me not want to use it as I cannot put my psp into sleep without exiting the emulator completely!!
Sleep Mode does not work on MECM
i really do hope on next rev update will be fix
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tr4g-
Posts: 93
Joined: Wed May 22, 2013 7:22 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by tr4g- » Tue Jul 16, 2013 6:12 pm

MrShyCity wrote:
tr4g- wrote:hi there, psp go here. I cannot use the sleep function on my psp while in this emulator. Has anyone else encountered this issue?

Makes me not want to use it as I cannot put my psp into sleep without exiting the emulator completely!!
Sleep Mode does not work on MECM
i really do hope on next rev update will be fix
Ah that makes sense. Is there an older version we can use that does support sleep? Aka not MEMC? Or ok they not work on psp go
PSP 1000: 6.60 ME 2.2
PSP 1000: 6.60 PRO Cf3
PSP 1000: 5.00 m33-6
PSP 2000 Star Wars LE: 6.60 ME 2.2
PSP 2000 TA-88v3: 6.60 LME 2.2
PSP 3000: 6.60 LME 2.2
PSP Go: 6.60 LME 2.2
PS Vita Slim: 3.50 OFW
PS TV: 3.36 ARK
PS3: 4.65 OFW

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Casavult
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Joined: Wed Jun 08, 2011 4:22 pm
Location: UK and Middle East

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by Casavult » Tue Jul 16, 2013 9:52 pm

tr4g- wrote:
MrShyCity wrote:
tr4g- wrote:hi there, psp go here. I cannot use the sleep function on my psp while in this emulator. Has anyone else encountered this issue?

Makes me not want to use it as I cannot put my psp into sleep without exiting the emulator completely!!
Sleep Mode does not work on MECM
i really do hope on next rev update will be fix
Ah that makes sense. Is there an older version we can use that does support sleep? Aka not MEMC? Or ok they not work on psp go
I'm not sure but the last "stable" build for me was Rev 19. The memory Stick error is just annoying in Rev 20 to 23. You could try Rev 19 and see if that helps you.
• PS4 1K 2TB OFW • PS3 3K 1TB OFW • PS3 Slim (2103-B) 500GB 4.82 Rebug • PS3 Slim (2003-B) 250GB 4.84 Habib •
• PSV 1K 32GB 3.60 HENkaku • 3x PSP 2K (TA-085v1) 128GB 6.60 ME-2.3 • 1x PSP 2K (TA-085v2) 32GB 6.60 ME-2.3 •

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MrShyCity
Posts: 313
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by MrShyCity » Wed Jul 17, 2013 5:52 am

it seem all MECM doesn't work with Sleep Mode
i tried the original MECM and Euphoria version all fail maybe because of Media Engine
i think Snes9xTYLCM or sign version work with Sleep Mode
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qwikrazor87
Guru
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Joined: Sat Apr 21, 2012 1:23 pm
Location: The North Pole

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by qwikrazor87 » Wed Jul 17, 2013 12:27 pm

tr4g- wrote:Ah that makes sense. Is there an older version we can use that does support sleep? Aka not MEMC? Or ok they not work on psp go
Looking at the source code, if ME_SOUND is defined then scePowerLock(0) is called which disables sleep mode.
PSP 2001 - TA-085 - 6.61 PRO-C2
PS Vita 3G - PCH-1101 - 3.65 HENkaku Ensō
Maxwest Nitro 4 phone - Android 5.1
Laptop - Toshiba Satellite L305D-S5974 - Ubuntu 16.04 LTS

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MadZiontist
Posts: 553
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Location: Rap City

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by MadZiontist » Sun Jul 21, 2013 4:48 am

I just wanna thank 173210 for his continued hard work on this mod, and for making every effort to implement whatever requested feature he is capable of, into future revisions! I had asked him if he was willing to either re-code the cute little SNESTYL intro with Mario and the stars into a future revision (cause...well, I like it!), or at least help me to do it myself. And he was so kind as to be willing to re-introduce it in a future revision! MadZiontist PROPERS! :D
PSP Star Wars 2001 TA-085v1 128GB 6.60 ME-2.3
PSV 1001 3G 64GB 3.18 TN-V10: Talkman Travel: Tokyo & PS Loader: XS Moto
PSTV 64GB 3.20 TN-V10: Patapon

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xRyudo
Posts: 11
Joined: Fri Jan 20, 2012 12:20 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.23

Post by xRyudo » Mon Sep 02, 2013 5:01 pm

Does this fix the battery consumption that the other version had? (19)

Was a bug that was reported by many users.

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