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[RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.25

Running old school games on your PSP? It's definitely possible
173210
Guru
Posts: 195
Joined: Fri Jul 15, 2011 11:32 pm

[RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.25

Post by 173210 »

Image
----What is this?----
It is mod of Snes9xTYLmecm 091127.
See "Differences from original."

----Download----
Revision 25

Revision 11+
http://173210.server-queen.com/autoinde ... TYLcm_Mod/

Old Version
http://www.mediafire.com/?qquakez9o9bbz

----Differences from original----
Support PSP Go (Rev.24)
Support my VHBL (Rev.24)
Automatic O/X button swap (Rev.24)
Used GCC 4.6.2 to compile (Rev.24)
Selectable savedata directory (Rev.24)
Added large memory support (Rev.20)
Added SCE's official OSK supprot (Rev.13)
Changed Randomize Background to Swap Background (Rev.13)
Added SPC play in order option (Rev.13)
You can change auto frameskip limit (Rev.13)
Added shortcut button for saving/loading state (Rev.8)
Added Auto-Start Function (Rev.7)
(Set "MISC" -> "Last ROM Auto-Start" to [yes] to use the function.)
Fixed for ROMs which don't have ROMId and CompanyId (Rev.7)
Added and fixed Japanese translation (~Rev.6)
Updated zlib to 1.2.3 (this change made more compatible) (Rev.4)
Removed intro (Rev.3)
Updated codes of cheat (it fixed cheat management bugs) (Rev.3)
Removed nickname display (Rev.4)
It can save state even if battery is low. (Rev.6)
Added SPC7110 chip support (Rev.17)
- (Thanks to Nukotan (https://github.com/173210/s9xTYLmecm_mo ... 48b00deb68))
Fixed graphics bug (Rev. 18)
-(Thanks to Nukotan
(https://gist.github.com/Nukotan/b3576c77a59524f43939))
Fixed memory leaks bug while loading icon resource (Rev.8)
- (Thanks to ID:SEEW0arg (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
Tuned some codes (Rev.8)
- (Thanks to ID:SEEW0arg (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
Removed scroll animation in menu
- (Thanks to ID:VdKiIZq+ for >>111,112 (http://kohada.2ch.net/test/read.cgi/gam ... 363467661/))
(Rev.5)

----Snes9xTYLcm 0.4.2 Mod Thread----
viewtopic.php?t=31563

----Needs translations----
I want to add another language support.
If you can translate it, please contact me.

----Source Code----
https://github.com/173210/s9xTYLmecm_mod

-----
Special Thanks to
YoyoFR and Laxer3a for Snes9xTYL
Ruka and 33(76) for mod of mecm
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Last edited by 173210 on Wed Oct 02, 2013 10:06 am, edited 35 times in total.
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Seife
Posts: 59
Joined: Sun Jan 20, 2013 11:10 pm

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.3

Post by Seife »

I would like to test it but the download isn't starting, could you reupload it at some other hoster, please?
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rainof89
Posts: 284
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.11

Post by rainof89 »

it would be nice if the emulator can read cheat files. Inputting cheats are long and frustrating
173210
Guru
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.11

Post by 173210 »

rainof89 wrote:it would be nice if the emulator can read cheat files. Inputting cheats are long and frustrating
Snes9xTYLmecm has compatible with Snes9x cheat file.
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XxDarknessAngelxX
Posts: 100
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.11

Post by XxDarknessAngelxX »

I can't download the file :c
Image
MrShyCity
Posts: 313
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.11

Post by MrShyCity »

XxDarknessAngelxX wrote:I can't download the file :c
link work just fine

Edit - Click on Revesion 11+
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isavior
Posts: 3
Joined: Sat Jun 11, 2011 4:14 am

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.12

Post by isavior »

hello, i've got some questions:

1, how to change the menu language to English?

2, is it possible to use the home button to call out the menu? I tried to set the home button to map MENU in 入力設定, but it just didn't work, showing UP(analog) instead of home button.

3, is it possible to play games such as Far East of Eden Zero (天外魔境ZERO), which has something to do with the real-time clock and SPC7110 chip?
MrShyCity
Posts: 313
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Location: Unknown

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.12

Post by MrShyCity »

isavior wrote:hello, i've got some questions:

1, how to change the menu language to English?
it should be already be on ENGLISH
isavior wrote:2, is it possible to use the home button to call out the menu? I tried to set the home button to map MENU in 入力設定, but it just didn't work, showing UP(analog) instead of home button.
the link are wrong
Click the Revision 11+ and then select Revision 12 and download s9xTYLmecm or Download this :arrow: s9xTYLmecm Rev. 12
isavior wrote:3, is it possible to play games such as Far East of Eden Zero (天外魔境ZERO), which has something to do with the real-time clock and SPC7110 chip?
it should work as long its an SNES game
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Casavult
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Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.12

Post by Casavult »

I'm just wondering. Does THIS version include the ME? Or is this for PSP with Vita support (without ME)?

EDIT: I checked the download and this is mecm and the Vita version is cm. :roll: :D
• PS4Pro 2TB OFW • PS3 3k 1TB OFW • PS3 Slim 2k 500GB 4.84.2 DEX Rebug • PS3 Slim 2k 250GB 4.84.2 CEX Rebug •
• PSV 1k 32GB 3.60 HENkaku • 3x PSP 2k (TA-085v1) 128GB 6.60 ME-2.3 • PSP 2k (TA-085v2) 32GB 6.60 ME-2.3 •
isavior
Posts: 3
Joined: Sat Jun 11, 2011 4:14 am

Re: [RELEASE]Snes9xTYLmecm 0.4.2 Mod Rev.12

Post by isavior »

MrShyCity wrote:
isavior wrote:3, is it possible to play games such as Far East of Eden Zero (天外魔境ZERO), which has something to do with the real-time clock and SPC7110 chip?
it should work as long its an SNES game
Thanks for your replies. I downloaded the link you posted and now the home button is working well.

But as for the Far East of Eden Zero, it is still not working. After entering the game, I stuck in the SPC7110 checking process and couldn't pass it. Have you ever run this game successfully?
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