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DaedalusX64 reaches revision 777

Running old school games on your PSP? It's definitely possible
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TecXero
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Re: DaedalusX64 reaches revision 777

Post by TecXero » Fri May 02, 2014 4:21 am

I seriously doubt that there will be multiplayer on DaedalusX64 or Retroarch, at least nothing reliable. Keep in mind, a lot of the original systems handled the multiplayer on one system. When you have two PSPs, you have two separate systems. The emulator has to do checks to make sure that the two don't lose sync, which latency doesn't help (even local there's a bit of latency).

Various emulators do it different ways to different degrees, but generally it takes quite a bit of processing power. The Snes emulator for the PSP only works decent on some games when it comes to multiplayer, and that's after quite a bit of work has gone into it. The PSX multiplayer via IRShell was never reliable, for me anyway. If Retroarch does end up supporting multiplayer, I doubt it'd be for anything more advanced than the Snes or MD. I could see it working well for NES or SMS games, maybe GB/GBC.

I'm not trying to dash people's hopes, and I'm no expert, just want to prevent people from needlessly getting their hopes up. If somehow someone got PSX or N64 ad hoc multiplayer working reliably on the PSP, I'll be presently surprised, but I have serious doubts. The multiplayer does work on the PC, but your PC is far more powerful than your PSP.
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Re: DaedalusX64 reaches revision 777

Post by Joel16 » Fri May 02, 2014 4:31 am

TecXero wrote:The multiplayer does work on the PC, but your PC is far more powerful than your PSP.
The thing about PC when using multiplayer is that it either uses a LAN(local multiplayer) or Wifi Network(online games) for playing Multiplayer games. So it seems more possible on the psp, because it doesn't need to be connected to any network for local multiplayer, It has adhoc for that.

Correct me if I'm wrong, cause I'm not too sure lol.
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Re: DaedalusX64 reaches revision 777

Post by fate6 » Fri May 02, 2014 9:02 pm

sauske_firekid wrote: The thing about PC when using multiplayer is that it either uses a LAN(local multiplayer) or Wifi Network(online games) for playing Multiplayer games. So it seems more possible on the psp, because it doesn't need to be connected to any network for local multiplayer, It has adhoc for that.

Correct me if I'm wrong, cause I'm not too sure lol.
This changes nothing^

And for the love of Madoka TecXero! its PS1/PSOne not PSX which is a real system made by Sony FYI
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Re: DaedalusX64 reaches revision 777

Post by mlc » Sat May 03, 2014 6:45 am

fate6 wrote: This changes nothing^

And for the love of Madoka TecXero! its PS1/PSOne not PSX which is a real system made by Sony FYI
Prior to the release of the PSX, PSX was essentially a name for the original Playstation. That was (supposedly) its name during development, and I can verify through personal experience that it was often labeled "PSX" in game publications from the time. So while Sony eventually reused the PSX name, making it somewhat less than useful to refer to the original PS, the PS1 was DEFINITELY called PSX many times. Acting like it's crazy to call the PS/PS1 a PSX just shows that you are too young to remember when "PSX" exclusively referred to the original Playstation. The original PS was most definitely referred to as a "PSX" about 10 years prior to the release of the "real" DVD player, Japan-only PSX.

As in, the original PS was widely referred to as "PSX," it's essentially a name for it, and complaining that people who don't live in Japan would refer to it as such is basically wrong. No one outside of Japan (or crazy big nerds) will think "PSX" means anything other than "original Playstation."

FYI lol

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Re: DaedalusX64 reaches revision 777

Post by fate6 » Sat May 03, 2014 8:00 am

So because I like to correctly name things I am "too young"? The PS1 was known as PlayStation-eXtreme but was changed to just PlayStation late in its development but people kept calling it PSX for whatever reason, Furthermore its the equivalent of calling the PS4 "Orbis" and the Vita "NGP" which is just wrong :/
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Re: DaedalusX64 reaches revision 777

Post by mlc » Sat May 03, 2014 8:40 am

fate6 wrote:So because I like to correctly name things I am "too young"? The PS1 was known as PlayStation-eXtreme but was changed to just PlayStation late in its development but people kept calling it PSX for whatever reason, Furthermore its the equivalent of calling the PS4 "Orbis" and the Vita "NGP" which is just wrong :/
No, you're entirely correct - technically - since there is now a "formal" PSX and PSX was only a code name. But in every region other than Japan, someone saying PSX is almost surely referring to the PS, and they have good reason to do so. So correcting people about it, or caring if it is used improperly, is somewhat silly and obsessive.

But, yes, I assume you're young if you criticize someone calling a PS a "PSX," since PSX meant PlayStation (one) from ~1993 to 2003.

to clarify, if "Orbis" meant PS4 for 5+ years, or "NGP" meant Vita, then you'd have a point. But "PSX" did mean "original Playstation" for about 10 years...

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Re: DaedalusX64 reaches revision 777

Post by fate6 » Sat May 03, 2014 9:00 am

I know I am being fussy about it and I know people are referring to the PS1 when they say it but I just can't let it go, Its a pet peeve of mine :/
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Re: DaedalusX64 reaches revision 777

Post by mlc » Sat May 03, 2014 9:40 am

fate6 wrote:I know I am being fussy about it and I know people are referring to the PS1 when they say it but I just can't let it go, Its a pet peeve of mine :/
Haha, yeah, it's Sony's poor branding more than anything else. Even Wikipedia mentions that the "PSX" name is confusing.

Though it might be interesting to see how many people, even in Japan, remember the "formal"/2003 PSX. (but obviously "PSX" might be completely unrelated to the original PS in Japan, if it had another original/development name there - I'd assume it would be "PSX," since it was developed in Japan, but who knows if that was ever emphasized in the Japanese press)

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Re: DaedalusX64 reaches revision 777

Post by TecXero » Sat May 03, 2014 6:09 pm

fate6 wrote:And for the love of Madoka TecXero! its PS1/PSOne not PSX which is a real system made by Sony FYI
Sorry, never even gave it any thought. I'll just call it PS One, that's what it is on PSN. Either way, yeah, the Ad Hoc will make little difference. It does make some difference with the latency, but that's about it.
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Re: DaedalusX64 reaches revision 777

Post by fate6 » Sat May 03, 2014 6:29 pm

I know we are really off topic but I just wan't to point out that Sony actually calls it PSX inside the pops modules ;_;
They refer to the Vita as PSP2 also >_<

But yea back on topic, I don't think N64 ad-hoc will ever work on the PSP since it just doesn't have the needed processing power to do it but it would be fun to play Super Mario 64 Multiplayer mod on the go
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