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What does Wololo.com/Talk Program in?

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Acid_Snake
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Re: What does Wololo.com/Talk Program in?

Post by Acid_Snake » Thu Sep 20, 2012 11:42 am

Why are you guys talking about old, deprecated languages? LOLCODE FTW!

Code: Select all

HAI
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VISIBLE "HAI WORLD!"
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svenn
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Re: What does Wololo.com/Talk Program in?

Post by svenn » Thu Sep 20, 2012 2:02 pm

m0skit0 wrote:PHP and JS big projects are unmaintainable. Small stuff is OK. I never said they're useless.
Define big projects. phpBB by example "418,633 lines of code", 129 contributors. But I understand your opinion. Its just never that black/white. ;)
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Re: What does Wololo.com/Talk Program in?

Post by m0skit0 » Thu Sep 20, 2012 2:57 pm

wololo wrote:one thing I could think about as a difference between adults and kids, is that adults need to make money in order to live
Sorry, you're wrong. People need food and oxygen to live, not money.
wololo wrote:"A company making money" is as remote as I can think of something Childish
I don't see any possible relationship between the terms "money" and "childish". And I never said a company is childish, but the languages themselves :mrgreen: "Childish" meaning quite easy to use, no strong type checking, no clearly defined paradigm. So you can do everything faster (and "worser").
wololo wrote:To me, a videogame programmed in C++ is more "Childish" than a bank website programmed in php
I know. That's for the same reason: because you can only think of money :lol:
wololo wrote:although I'd say that mostly depends on your test coverage
Maintaining has little to do with testing. First, to make maintainable code, you need to structure your code well. Both PHP and JS are quite poor in this aspect. Second, legibility is also very important. And again, both PHP and JS's legibility is very poor.
wololo wrote:C is absolutely not adapted for strings processing, be it input or output. As a result, it is completely not adapted for outputting web pages in general.
Who said to use C for web pages? Not me. Why didn't you take Perl for example? Oh sorry, unmaintainable as well :lol:
wololo wrote:It's not about one language being better than another, it's about the language being adapted for the use case.
Sure, but there's more to take into account that only being adapted to the problem (e.g. language design, quality, maintainability, reuse, testing, etc...).
wololo wrote:Actually you did, 3 posts above
m0skit0 wrote:almost useless
;)

And anyway, the "childish" thing was just an exaggeration and a joke, like "PHP is incapable of love". Just like when I say Ruby sucks hard (which it does). Of course PHP and JS are valid programming languages for their niche. Same as with Ruby (kind of...) :lol:

Don't take everything too seriously, mon ami, you're getting infected by japanese way of thinking! :lol: ;)
Acid_Snake wrote:LOLCODE FTW!
+1
svenn wrote:Define big projects. phpBB by example "418,633 lines of code", 129 contributors.
Sure, I never meant it can't be done. There's always people which will go the wrong way... and someone has to do it so we can all see that PHP is unmaintainable.
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Re: What does Wololo.com/Talk Program in?

Post by svenn » Thu Sep 20, 2012 3:10 pm

m0skit0 wrote:
svenn wrote:Define big projects. phpBB by example "418,633 lines of code", 129 contributors.
Sure, I never meant it can't be done. I meant it's unmaintainable.
Please explain. There are bugs and exploits in every piece of software, I still don't understand what you mean by "un-maintainable". PHP, has classes, functions, ... By default any language can be unmaintainable in my opinion. Just write crappy code w/o comments and mix it to a good bag of spaghetti. That can be done in Java, C++, Perl, ****, TCL and PHP.

But since you explained 'childish' was just poking me, ill rest my case hugging my PHP elephant! :ugeek:

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m0skit0
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Re: What does Wololo.com/Talk Program in?

Post by m0skit0 » Thu Sep 20, 2012 3:22 pm

svenn wrote: I still don't understand what you mean by "un-maintainable"
http://en.wikipedia.org/wiki/Software_maintenance
svenn wrote: There are bugs and exploits in every piece of software
Sure, every software has vulnerabilities. Just that phpBB has a lot of them (and which is worse, exploitable) for every dang little change. This means maintainability is very poor.
svenn wrote:By default any language can be unmaintainable in my opinion.
Sure. That's not an opinion, that's a truth. Just that PHP (and JS, and Perl...) makes an unmaintainable project much easier because of inherent defects of the language.
svenn wrote:ill rest my case hugging my PHP elephant!
Just remember he's incapable of love! :lol:
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wistine
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Re: What does Wololo.com/Talk Program in?

Post by wistine » Sat Sep 22, 2012 1:02 am

I recommend you use either the language or C or Python, and watched some code please choose the one you think more clearly! ;)

I am beginner in C and I can tell you that it will be a bit hard at first, but once you understand how it works it will be a little easier for you.

If C or python is a little too hard at first go smooth and eventually necessarily back!

The lua is still a bit overwhelmed at the present time I think ..... :|

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Re: What does Wololo.com/Talk Program in?

Post by svenn » Sat Sep 22, 2012 8:59 am

If you wanne chose between LUA and C then definatly go for C, it has more possibilities, LUA is a mainstream language for building mods/hacks/plugins for games. (WOW, ALLODS ONLINE, ...) C on the other hand you really can make executables!

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Re: What does Wololo.com/Talk Program in?

Post by m0skit0 » Sat Sep 22, 2012 4:53 pm

As usual, each languages was made to fulfill some function. C was made to substitute assembly, allowing high-level programming but retaining all assembly power. Despite it's old (~40 years), C is still the best language right on top of assembly. LUA on the other hand is more modern and as such is more oriented to scripting.
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Re: What does Wololo.com/Talk Program in?

Post by Acid_Snake » Mon Sep 24, 2012 7:41 am

svenn wrote:C on the other hand you really can make executables!
.lua files are also executables.

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Re: What does Wololo.com/Talk Program in?

Post by wololo » Mon Sep 24, 2012 7:47 am

Acid_Snake wrote:
svenn wrote:C on the other hand you really can make executables!
.lua files are also executables.
Well they're not binaries... so unless you embedd them with an executable player, they're not really...
If you need US PSN Codes, this technique is what I recommend.

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