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Re: [PC] Jiun - The retro Zelda-like MMORPG

Posted: Thu Mar 28, 2013 12:12 pm
by Xian Nox
Sounds good. Which reminds me: when you publish new articles on your dev blog, can you please tweet them as well? Makes following you guys easier. ^^

Re: [PC] Jiun - The retro Zelda-like MMORPG

Posted: Thu Mar 28, 2013 1:42 pm
by UnlimitedX
Yes, currently I am not managing Jiun's Twitter page, it is someone else in the team. That's why sometimes news are not synchronized... I will probably tweet some news from my own now.
Anyway, thanks for following us!

Re: [PC] Jiun - The retro Zelda-like MMORPG

Posted: Sun Apr 07, 2013 12:41 pm
by UnlimitedX
Update :

Image

Hello,

We started working on the huge city of Volüf, capital of Uken'Drö which is the Kingdom of Huglard.
Volüf has been dug in a volcano side by thousands of people, seventy years ago.
The lava which supply directly the central forge of the city, contains particles of Exo-Jiuns.
Thanks to this singulary property, the crafters come from all the kingdom of Uken Drö and they craft the best items.

The city is composed of a low part called "The Low Square" and a high part called "The High Square".
You will be able to buy houses in both parts.

Stay tuned.

Re: [PC] Jiun - The retro Zelda-like MMORPG

Posted: Mon Jun 10, 2013 7:15 pm
by UnlimitedX
Hello,

Jiun is going to be available on http://www.ulule.com, a crowdfunding platform, I hope you will be there to support us.
Here a recent screenshot:
Image
Image

Further informations will arrive soon.
Thanks!

UnlimitedX

Re: Jiun - The retro MMORPG -> Now on a crowdfunding platfor

Posted: Wed Jun 19, 2013 4:30 pm
by UnlimitedX
Update :

JIUN MMORPG NOW ON ULULE.COM A CROWDFUNDING PLATFORM : http://www.ulule.com/jiun/
:arrow: Please support us

Thanks!

Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA

Posted: Tue Jul 02, 2013 8:19 am
by UnlimitedX
Update (07/02/2013) :
You can download the game and play after you have registered to Jiun: http://jiun.net/en/1/
Have fun on our server!
:D

Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA

Posted: Thu Jul 04, 2013 5:04 am
by Tonakai
I just found a bug that I thought you should be aware of.

On your Website there are two instances of the "download" button on the page: http://jiun.net/en/1/. I looked through the other pages on your site, and the duplicate doesn't appear anywhere else.

Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA

Posted: Fri Jul 05, 2013 2:23 pm
by UnlimitedX
Thanks it will be fixed.
A new version of the game will be available in few days with merchants and non-melee weapons.

Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA

Posted: Thu Jul 18, 2013 2:41 pm
by Xian Nox
Okay, my bad for not checking this out earlier, was busy with other things. Here's my recommendations:
- add a checkbox if a desktop/start menu/quicklaunch shortcuts should be added in the installer
- add a checkbox to autolaunch jiun once installed
- closing the logs dialog box exits the launcher
- launcher doesn't get the awesome icon
- adding a button to access the options menu to the login or character selection screens can be useful. I found the game volume rather high by default
- make the menus closeable by pressing esc
edit: I see you have the native-*.jars, any reason to keep the libraries as well? Don't think lwjgl-debug and lwjgl_test are needed.
Apart from that, doesn't look bad at all. ^^ I'll see if I can get it to run on linux, and if it has any issues.

Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA

Posted: Thu Jul 25, 2013 7:13 pm
by UnlimitedX
Xian Nox wrote:Okay, my bad for not checking this out earlier, was busy with other things. Here's my recommendations:
- add a checkbox if a desktop/start menu/quicklaunch shortcuts should be added in the installer
- add a checkbox to autolaunch jiun once installed
- closing the logs dialog box exits the launcher
- launcher doesn't get the awesome icon
- adding a button to access the options menu to the login or character selection screens can be useful. I found the game volume rather high by default
- make the menus closeable by pressing esc
edit: I see you have the native-*.jars, any reason to keep the libraries as well? Don't think lwjgl-debug and lwjgl_test are needed.
Apart from that, doesn't look bad at all. ^^ I'll see if I can get it to run on linux, and if it has any issues.
Hey, thanks for your advices. :D

We have some problems about security certificates with desktop version so that we completed the alpha session. We have planned to do soon a huge refactoring about the way Jiun launches itself.
Maybe we will try to install Jiun from the web using Flex.
Another solution would be to download jiun as a tar.gz file but is it reserved to linux users or "advanced" windows users.

On windows, google chrome, for instance, won't let you download setup.exe easilly. There is a lot of warnings.
Here our full explanations: http://jiun.net/en/

In fact, there is no reason to keep debug and test, thanks for reporting it!