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Jiun | Pixel-Art MOBA Free-To-Play
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- Retired Mod
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Re: [PC] Jiun - The retro Zelda-like MMORPG
Sounds good. Which reminds me: when you publish new articles on your dev blog, can you please tweet them as well? Makes following you guys easier. ^^
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: [PC] Jiun - The retro Zelda-like MMORPG
Yes, currently I am not managing Jiun's Twitter page, it is someone else in the team. That's why sometimes news are not synchronized... I will probably tweet some news from my own now.
Anyway, thanks for following us!
Anyway, thanks for following us!
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[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: [PC] Jiun - The retro Zelda-like MMORPG
Update :
Hello,
We started working on the huge city of Volüf, capital of Uken'Drö which is the Kingdom of Huglard.
Volüf has been dug in a volcano side by thousands of people, seventy years ago.
The lava which supply directly the central forge of the city, contains particles of Exo-Jiuns.
Thanks to this singulary property, the crafters come from all the kingdom of Uken Drö and they craft the best items.
The city is composed of a low part called "The Low Square" and a high part called "The High Square".
You will be able to buy houses in both parts.
Stay tuned.
Hello,
We started working on the huge city of Volüf, capital of Uken'Drö which is the Kingdom of Huglard.
Volüf has been dug in a volcano side by thousands of people, seventy years ago.
The lava which supply directly the central forge of the city, contains particles of Exo-Jiuns.
Thanks to this singulary property, the crafters come from all the kingdom of Uken Drö and they craft the best items.
The city is composed of a low part called "The Low Square" and a high part called "The High Square".
You will be able to buy houses in both parts.
Stay tuned.
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: [PC] Jiun - The retro Zelda-like MMORPG
Hello,
Jiun is going to be available on http://www.ulule.com, a crowdfunding platform, I hope you will be there to support us.
Here a recent screenshot:
Further informations will arrive soon.
Thanks!
UnlimitedX
Jiun is going to be available on http://www.ulule.com, a crowdfunding platform, I hope you will be there to support us.
Here a recent screenshot:
Further informations will arrive soon.
Thanks!
UnlimitedX
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: Jiun - The retro MMORPG -> Now on a crowdfunding platfor
Update :
JIUN MMORPG NOW ON ULULE.COM A CROWDFUNDING PLATFORM : http://www.ulule.com/jiun/
Please support us
Thanks!
JIUN MMORPG NOW ON ULULE.COM A CROWDFUNDING PLATFORM : http://www.ulule.com/jiun/
Please support us
Thanks!
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA
Update (07/02/2013) :
You can download the game and play after you have registered to Jiun: http://jiun.net/en/1/
Have fun on our server!
You can download the game and play after you have registered to Jiun: http://jiun.net/en/1/
Have fun on our server!
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA
I just found a bug that I thought you should be aware of.
On your Website there are two instances of the "download" button on the page: http://jiun.net/en/1/. I looked through the other pages on your site, and the duplicate doesn't appear anywhere else.
On your Website there are two instances of the "download" button on the page: http://jiun.net/en/1/. I looked through the other pages on your site, and the duplicate doesn't appear anywhere else.
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA
Thanks it will be fixed.
A new version of the game will be available in few days with merchants and non-melee weapons.
A new version of the game will be available in few days with merchants and non-melee weapons.
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net
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- Retired Mod
- Posts: 2744
- Joined: Fri Nov 05, 2010 5:27 pm
- Location: Over the hills and far away
Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA
Okay, my bad for not checking this out earlier, was busy with other things. Here's my recommendations:
- add a checkbox if a desktop/start menu/quicklaunch shortcuts should be added in the installer
- add a checkbox to autolaunch jiun once installed
- closing the logs dialog box exits the launcher
- launcher doesn't get the awesome icon
- adding a button to access the options menu to the login or character selection screens can be useful. I found the game volume rather high by default
- make the menus closeable by pressing esc
edit: I see you have the native-*.jars, any reason to keep the libraries as well? Don't think lwjgl-debug and lwjgl_test are needed.
Apart from that, doesn't look bad at all. ^^ I'll see if I can get it to run on linux, and if it has any issues.
- add a checkbox if a desktop/start menu/quicklaunch shortcuts should be added in the installer
- add a checkbox to autolaunch jiun once installed
- closing the logs dialog box exits the launcher
- launcher doesn't get the awesome icon
- adding a button to access the options menu to the login or character selection screens can be useful. I found the game volume rather high by default
- make the menus closeable by pressing esc
edit: I see you have the native-*.jars, any reason to keep the libraries as well? Don't think lwjgl-debug and lwjgl_test are needed.
Apart from that, doesn't look bad at all. ^^ I'll see if I can get it to run on linux, and if it has any issues.
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- Posts: 150
- Joined: Thu Feb 24, 2011 5:47 pm
Re: Jiun - The retro 2D MMORPG, AVAILABLE IN ALPHA
Hey, thanks for your advices.Xian Nox wrote:Okay, my bad for not checking this out earlier, was busy with other things. Here's my recommendations:
- add a checkbox if a desktop/start menu/quicklaunch shortcuts should be added in the installer
- add a checkbox to autolaunch jiun once installed
- closing the logs dialog box exits the launcher
- launcher doesn't get the awesome icon
- adding a button to access the options menu to the login or character selection screens can be useful. I found the game volume rather high by default
- make the menus closeable by pressing esc
edit: I see you have the native-*.jars, any reason to keep the libraries as well? Don't think lwjgl-debug and lwjgl_test are needed.
Apart from that, doesn't look bad at all. ^^ I'll see if I can get it to run on linux, and if it has any issues.
We have some problems about security certificates with desktop version so that we completed the alpha session. We have planned to do soon a huge refactoring about the way Jiun launches itself.
Maybe we will try to install Jiun from the web using Flex.
Another solution would be to download jiun as a tar.gz file but is it reserved to linux users or "advanced" windows users.
On windows, google chrome, for instance, won't let you download setup.exe easilly. There is a lot of warnings.
Here our full explanations: http://jiun.net/en/
In fact, there is no reason to keep debug and test, thanks for reporting it!
[spoiler][/spoiler]
http://jiun.net and http://forums.jiun.net