Advertising (This ad goes away for registered users. You can Login or Register)

Thoughts on GTA San Andreas running on Smartphones?

Discuss your favorite apps here
fouadtjuhmaster
Posts: 764
Joined: Sat Jan 01, 2011 12:27 am
Location: Segangan, Oriental, Morocco
Contact:

Thoughts on GTA San Andreas running on Smartphones?

Post by fouadtjuhmaster »

This is absolutely amazing to see and iPhone or android phone running one of my favorite games. But what does this say about our current-gen handheld gaming?
Advertising
Image
jc_gargma
Retired Mod
Posts: 2601
Joined: Tue Nov 23, 2010 7:05 am
Location: The Netherworld

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by jc_gargma »

That they are still two generations behind consoles?
Advertising
fouadtjuhmaster
Posts: 764
Joined: Sat Jan 01, 2011 12:27 am
Location: Segangan, Oriental, Morocco
Contact:

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by fouadtjuhmaster »

jc_gargma wrote:That they are still two generations behind consoles?
That is not much imo..
Image
fate6
Big Beholder
Posts: 7599
Joined: Fri Mar 09, 2012 1:18 am
Location: [fate6@Canterlot ~]$

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by fate6 »

fouadtjuhmaster wrote:That is not much imo..
It isn't? so PS2 is comparable to PS4?
Image
anon wrote:If you can't trust a 600 year old vampire in a prepubescent girl's body, who can you trust?
tinostar91
Posts: 270
Joined: Fri Nov 30, 2012 6:42 pm
Location: Slovakia

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by tinostar91 »

That it needs at least 5 times more processing power to run smoothly on smartphone than it needed on console released more than decade ago
jc_gargma
Retired Mod
Posts: 2601
Joined: Tue Nov 23, 2010 7:05 am
Location: The Netherworld

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by jc_gargma »

tinostar91 wrote:That it needs at least 5 times more processing power to run smoothly on smartphone than it needed on console released more than decade ago
And 50 times the battery size, with coolant to match. (The Vita's 2ghz cpu would melt if it weren't underclocked, after all.)
fouadtjuhmaster
Posts: 764
Joined: Sat Jan 01, 2011 12:27 am
Location: Segangan, Oriental, Morocco
Contact:

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by fouadtjuhmaster »

fate6 wrote:
fouadtjuhmaster wrote:That is not much imo..
It isn't? so PS2 is comparable to PS4?
well, for a smartphone...
Image
Mental_5150
Posts: 37
Joined: Sun Apr 22, 2012 3:33 am

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by Mental_5150 »

In all actuality, multiple ps2 games are being released to the market ru nuning full emulation. Its a matter of time till we see a real ps2 emu on the market. It may be a while till the right Dec approaches the scene but I would be willing to pay $20 for a real emu. Rockstar already has the people on staff that can accomplish this then why cant it be done else ware?
PS4 || XB1-S 1tb, 500gb || PSVita- 3.63, 3.60 Henkaku, 2.02 TNV-7.3 || PSTV- ofw, Henkaku ||
tinostar91
Posts: 270
Joined: Fri Nov 30, 2012 6:42 pm
Location: Slovakia

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by tinostar91 »

whitey_mcguee wrote:In all actuality, multiple ps2 games are being released to the market ru nuning full emulation. Its a matter of time till we see a real ps2 emu on the market. It may be a while till the right Dec approaches the scene but I would be willing to pay $20 for a real emu. Rockstar already has the people on staff that can accomplish this then why cant it be done else ware?
I highly doubt that they are fully emulated. Because R* has source code of all of their games they can just change the code a little bit and then recompile it, game will then run native ARM code and doesn't have to emulate another machine.
dockotis
Posts: 74
Joined: Wed Dec 12, 2012 9:21 am
Location: On the pot, dropping a deuce
Contact:

Re: Thoughts on GTA San Andreas running on Smartphones?

Post by dockotis »

tinostar91 wrote:
whitey_mcguee wrote:In all actuality, multiple ps2 games are being released to the market ru nuning full emulation. Its a matter of time till we see a real ps2 emu on the market. It may be a while till the right Dec approaches the scene but I would be willing to pay $20 for a real emu. Rockstar already has the people on staff that can accomplish this then why cant it be done else ware?
I highly doubt that they are fully emulated. Because R* has source code of all of their games they can just change the code a little bit and then recompile it, game will then run native ARM code and doesn't have to emulate another machine.
This. I agree. By them having their game run native on whatever system (in this case android), it doesn't have to translate functions and stuff from PS2 hardware to android (what Emulation is), thus meaning the code gets run faster, and all calls are directly going through android's API and the hardware that is there. (Besides, imagine trying to emulate the EE and GS core on a smartphone, when they are just starting to perfect it soon on desktop computers, seeing as how the Android architecture is, although it is definitely improving, would be very troublesome to accomplish)

Having a PS2 emulator on the PSVita would be a better candidate because Sony already has all documentation and source for the PS2 Architecture, and thus can EASILY make the vita translate the EE and GS calls to vita formatted ones, giving the performance of it being native to the vita.
Nothing feels better then a long PT run in x-smalll silkies! Let the wind blow!
Locked

Return to “Games/Apps”