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cracking a xbox 360

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electrosheep
Posts: 97
Joined: Tue Jan 11, 2011 2:50 am

Re: cracking a xbox 360

Post by electrosheep » Fri Apr 15, 2011 12:15 am

Wololo wrote:Wow, so basically Microsoft managed to make it easier to run pirated games than homebrew? And I thought Sony were bad....
I highly doubt that the thought process was, "What should we make easier to accomplish? Running pirated games, or running homebrew?" I think it's just the way the cookie crumbled.

The greater question is -- no, I'm not going to rant about the poor decisions console manufactures make. I'm not in the mood.
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b1gh3ad
Posts: 123
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Location: Sydney, Australia
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Re: cracking a xbox 360

Post by b1gh3ad » Sat Apr 16, 2011 5:11 am

anc96 wrote:
Wololo wrote:Wow, so basically Microsoft managed to make it easier to run pirated games than homebrew? And I thought Sony were bad....
all drives apart from those in the Slim models can be flashed to play backups
c4eva has released LT+ for Liteon 9504 while the 0225 can have its key dumped with jungleflasher already
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b1gh3ad
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Re: cracking a xbox 360

Post by b1gh3ad » Sat Apr 16, 2011 5:12 am

electrosheep wrote:
Wololo wrote:Wow, so basically Microsoft managed to make it easier to run pirated games than homebrew? And I thought Sony were bad....
I highly doubt that the thought process was, "What should we make easier to accomplish? Running pirated games, or running homebrew?" I think it's just the way the cookie crumbled.

The greater question is -- no, I'm not going to rant about the poor decisions console manufactures make. I'm not in the mood.
running pirated games is much easir then running homebrew on a xbox 360

b1gh3ad
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Re: cracking a xbox 360

Post by b1gh3ad » Sat Apr 16, 2011 5:13 am

irfanhb7 wrote:which programing language is
used to make xbox 360 ofw or cfw??
there is no programming language since you cant decrypt xex files unless your c4eva, Team FSD or a well known JTAG team unlike PS3 and PSP. Are you looking to run homebrew or play backup games?

Double Zeta
Posts: 110
Joined: Mon Apr 04, 2011 11:28 am

Re: cracking a xbox 360

Post by Double Zeta » Sat Apr 16, 2011 7:31 am

b1gh3ad wrote:
irfanhb7 wrote:which programing language is
used to make xbox 360 ofw or cfw??
there is no programming language since you cant decrypt xex files unless your c4eva, Team FSD or a well known JTAG team unlike PS3 and PSP. Are you looking to run homebrew or play backup games?

Since its forbidden to talk about "back ups" , my guess (and correct answer) homebrew

b1gh3ad
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Re: cracking a xbox 360

Post by b1gh3ad » Sat Apr 16, 2011 7:52 am

have you ever hearrd of something called legal backups?

Double Zeta
Posts: 110
Joined: Mon Apr 04, 2011 11:28 am

Re: cracking a xbox 360

Post by Double Zeta » Sat Apr 16, 2011 12:03 pm

b1gh3ad wrote:have you ever hearrd of something called legal backups?
Yes I know them, I apologize that I failed to mention it.

pspgeneration
Posts: 166
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Re: cracking a xbox 360

Post by pspgeneration » Sat Apr 16, 2011 11:04 pm

Double Zeta wrote:
b1gh3ad wrote:
irfanhb7 wrote:which programing language is
used to make xbox 360 ofw or cfw??
there is no programming language since you cant decrypt xex files unless your c4eva, Team FSD or a well known JTAG team unlike PS3 and PSP. Are you looking to run homebrew or play backup games?

Since its forbidden to talk about "back ups" , my guess (and correct answer) homebrew
It's not illegal to talk about back ups as long they are your back ups not someone else...

djmati11
Posts: 278
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Location: Poland :)

Re: cracking a xbox 360

Post by djmati11 » Tue Apr 19, 2011 5:07 am

Creating "official homebrew" (working without crack) is possible. Using XNA Game Studio and C#.
PSP 3004 3g | PRO CFW 6.20 Perma patch
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b1gh3ad
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Re: cracking a xbox 360

Post by b1gh3ad » Tue Apr 19, 2011 11:14 am

djmati11 wrote:Creating "official homebrew" (working without crack) is possible. Using XNA Game Studio and C#.
yes but is their a xex loader for xna made apps?

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