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Profit from homebrew?

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Loofy‍‍‍
Posts: 3
Joined: Tue Apr 04, 2017 1:00 am

Profit from homebrew?

Post by Loofy‍‍‍ » Tue Apr 04, 2017 7:30 am

I'm curious in knowing if a dev has actually managed to turn a homebrew project into a profitable business.
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adover1965
Posts: 18
Joined: Sun Sep 13, 2015 10:12 pm

Re: Profit from homebrew?

Post by adover1965 » Tue Apr 04, 2017 1:01 pm

No Its The Love Of "HOMEBREW" There Is No Way Possible To Profit. Its SONY'S DOMAIN..... If You Want To Make Games And You Know How To Code Try UNITY 5 Its Awesome.. You Have To Buy A License . You Have To Be On The Latest Firmware. Then You Could Profit.... :lol:
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cualquiercosa327
Posts: 29
Joined: Fri Dec 07, 2012 11:22 am

Re: Profit from homebrew?

Post by cualquiercosa327 » Tue Apr 04, 2017 4:13 pm

Yes.I know almost three case of nds homebrew than finaly end as a comercial product : "Colors!", "jEnesisDs" which was bought by Sega to release Sonic on nds and Dsx86 which has been used to port some olders game to Android .

Also some people which began with gba homebrew finish creating gba and nds comercial titles (An example is Hugo Smiths creador of Dsiware games as flipper ..)

Plaisence
Posts: 1
Joined: Sat Jun 23, 2018 10:46 am

Re: Profit from homebrew?

Post by Plaisence » Sat Jun 30, 2018 1:54 pm

Even if devs of the homebrew projects cannot turn that very same projects into something profitable, I'm sure they learn a ton of stuff in the process and can turn that knowledge into something profitable.

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