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Bloodline Champions

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m0skit0
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Bloodline Champions

Post by m0skit0 » Tue Feb 21, 2012 1:55 pm

Image


Does anyone play this PC game? It's online, it's free and it's great! Just click the image above!

Here's my favourite bloodline:
My nick in the game is Ac1dKa0s. If you want to give it a try, post in this thread to organize a match ;)
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I wanna lots of mov al,0xb
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"just not into this RA stuffz"

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Acid_Snake
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Re: Bloodline Champions

Post by Acid_Snake » Fri Jun 01, 2012 4:09 pm

Where can I find the specs? Is there a Linux version? I have Win7 but barely use it, so it'd be nice to play it in my Linux-only netbook.
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Xian Nox
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Re: Bloodline Champions

Post by Xian Nox » Fri Jun 01, 2012 6:23 pm

Acid_Snake wrote:Where can I find the specs?
What are the system requirements for Bloodline Champions?

Minimum:

Intel Pentium 3.2 GHz CPU (or AMD equivalent)
nVidia or AMD/ATI video card with 128MB RAM and Shader Model 3 support (GeForce 6000 series or ATI HD2000 series)
1GB RAM on Windows XP, 2GB of RAM on Windows Vista/7
Windows XP Service Pack 3, Windows Vista or 7
Direct Sound audio device

*ATI X1000 series has limited support

Recommended:

Dual Core CPU
nVidia or AMD/ATI video card with 256MB RAM and Shader Model 4 support (GeForce 8000 series or ATI HD2000 series)
2GB RAM
Windows XP, Vista, or 7 (with full service packs and updates)
Direct Sound audio device
Acid_Snake wrote:Is there a Linux version?
On what platforms will Bloodline Champions be released?
The game is using the Microsoft XNA framework which means it will only run natively under Microsoft Windows, but applications using XNA are known to work very well in Wine (http://www.winehq.org). Supported operating systems will most likely be Windows XP, Windows Vista and Windows 7.
Both found somewhere here. Hope this helps.

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m0skit0
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Re: Bloodline Champions

Post by m0skit0 » Mon Jun 04, 2012 7:16 am

Unfortunately, I use Windows for gaming :(
I wanna lots of mov al,0xb
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"just not into this RA stuffz"

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Acid_Snake
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Re: Bloodline Champions

Post by Acid_Snake » Wed Jun 06, 2012 3:31 pm

Same with me, there's barely any linux games :cry:

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m0skit0
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Re: Bloodline Champions

Post by m0skit0 » Wed Jun 06, 2012 3:46 pm

Well that's not true. The question is that Windows games are not ported :(
I wanna lots of mov al,0xb
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Acid_Snake
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Re: Bloodline Champions

Post by Acid_Snake » Mon Jun 18, 2012 6:55 pm

m0skit0 wrote:Well that's not true. The question is that Windows games are not ported :(
I don't know why they don't do it, you don't even need to port them, just use opengl and make them compatible with wine (look at half-life 1 for example). Oh and when I said there was barely any game on Linux I meant that there is barely any Windows games on Linux.

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m0skit0
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Re: Bloodline Champions

Post by m0skit0 » Tue Jun 19, 2012 10:20 am

They won't do it because they mainly use Direct3D and not OpenGL because the OGL alliance sucks ***. Anyway with Valve's Steam coming to Linux this could change, even if some hardcore free software gurus do not like Steam ported to Linux (e.g. Stallman).
I wanna lots of mov al,0xb
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"just not into this RA stuffz"

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Acid_Snake
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Re: Bloodline Champions

Post by Acid_Snake » Mon Jun 25, 2012 9:40 pm

m0skit0 wrote:hardcore free software gurus
you said it, "hardcore". One thing is to have an open source OS and another thing is not making that OS compatible with closed source sw. Thats why I like Ubuntu, it's entirely made of OSS, but it has a large support of CSS.

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m0skit0
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Re: Bloodline Champions

Post by m0skit0 » Tue Jun 26, 2012 9:09 am

Well, you're off-topic-ing and you're plain wrong.

First, most open source software has strong support for international/industry standards. It's the closed source software that most of the times does not comply with the standards or tries to subvert the standard to adapt to its inconsistencies (see Microsoft's embrace, extend and extinguish strategy). Thus closed source companies should be forced to respect the standards instead.

Second, closed source companies doesn't like their software running on unauthorized OS (e.g. running Office on Wine). To prevent this, they use nasty tricks, like undocumented OS features or whatever, to crush this. I don't think open source developers should be always lickin' closed source software's *** to make this work. Just drop support of it.

Third, you talk about Ubuntu and its privative drivers and software. I personally prefer Debian's social contract, where all software is guaranteed to be 100% free software. Supporting free software is one of my priorities, and I use free software whenever I can (that is, when free software alternative are decent enough to be used).

And fourth, why would open source be compatible with closed source when the opposite is not true? In fact it's ever getting worse with DRMs, secure boot loaders and such ***. I don't see why you see logical that Linux has to be compatible with Windows binaries through Wine, Windows loader through GRUB, Windows drivers through ndiswrapper, Windows filesystems like NTFS in native kernel support, Windows -in fact it's IBM's- sharing file "technology" -to name it somethin- through Samba, and so on, while Windows doesn't even support dual booting. In fact Windows is the least compatible OS ever, and I don't see anyone complaining about this. Instead, it's everything else that should be compatible with Windows, and this seems natural to you. It's simply disgusting for me.
I wanna lots of mov al,0xb
Image
"just not into this RA stuffz"

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