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HBL new exploit

Half Byte loader is an open source tool to load homebrews on all models of PSPs
Half Byte Loader can be downloaded at http://wololo.net/wagic/hbl
wizarddoctor
Posts: 147
Joined: Wed Oct 27, 2010 3:13 pm
Location: 127.0.0.1

Re: HBL new exploit

Post by wizarddoctor » Sat Dec 18, 2010 7:14 pm

Good work Jeerum.
Don't go and stay ;)
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n00b81
HBL Collaborator
Posts: 31
Joined: Sat Oct 09, 2010 6:39 pm

Re: HBL new exploit

Post by n00b81 » Sat Dec 18, 2010 7:40 pm

m0skit0 wrote:...I feel sorry for the people post-HEN (if ever released).
The irony of that post is pretty funny to be honest. The HEN is going to hurt much more in the long run than a single demo user exploit. I guess you'll understand why once its released.

n00b81
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NightStar3
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Posts: 364
Joined: Mon Sep 27, 2010 8:22 pm

Re: HBL new exploit

Post by NightStar3 » Sat Dec 18, 2010 7:54 pm

n00b81 wrote:
m0skit0 wrote:...I feel sorry for the people post-HEN (if ever released).
The irony of that post is pretty funny to be honest. The HEN is going to hurt much more in the long run than a single demo user exploit. I guess you'll understand why once its released.

n00b81
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m0skit0
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Joined: Mon Sep 27, 2010 6:01 pm

Re: HBL new exploit

Post by m0skit0 » Sat Dec 18, 2010 8:16 pm

I actually don't care tbh :lol:
I wanna lots of mov al,0xb
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"just not into this RA stuffz"

platon1216
Banned
Posts: 19
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Re: HBL new exploit

Post by platon1216 » Sat Dec 18, 2010 8:21 pm

So can i load homebrews in 6.35 now?

jaja2u
Posts: 262
Joined: Mon Sep 27, 2010 7:52 pm

Re: HBL new exploit

Post by jaja2u » Sat Dec 18, 2010 8:24 pm

platon1216 wrote:So can i load homebrews in 6.35 now?
No, it's just a PoC. There is no Hello World, or an adapted HBL yet. It justs proves that the savedata is loaded, and returns to the XMB. :) (probably sceKernelExitGame(); was injected into the savedata)
Thank you Total_Noob :mrgreen:

platon1216
Banned
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Re: HBL new exploit

Post by platon1216 » Sat Dec 18, 2010 8:25 pm

Can like one of you hackers put in the hbl?
Sorry im a noob

n00b81
HBL Collaborator
Posts: 31
Joined: Sat Oct 09, 2010 6:39 pm

Re: HBL new exploit

Post by n00b81 » Sat Dec 18, 2010 8:32 pm

jaja2u wrote:
platon1216 wrote:So can i load homebrews in 6.35 now?
No, it's just a PoC. There is no Hello World, or an adapted HBL yet. It justs proves that the savedata is loaded, and returns to the XMB. :) (probably sceKernelExitGame(); was injected into the savedata)
He pointed $ra to the address of the stub for sceKernelExitGame. Nice and simple ;)

some1
HBL Collaborator
Posts: 139
Joined: Sun Dec 12, 2010 4:19 am

Re: HBL new exploit

Post by some1 » Sat Dec 18, 2010 10:32 pm

wtf... -_- jeerum! x(, your such an ***...

EDIT: I can't believe you would do this

Story to all of this:

I was talking to jeerum, I gave him a link to alot of demos, he told me to test this one, I check it out and it had sploit, I told him about it, everything was cool, I ported hbl (thanks to the help of JJS and m0skit0 :) ) and I was waiting for a the new OFW to come out, and then he does this

he told me specifically "if you find a sploit you can have it, I don't need another sploit"

Hbl port, please tell me if I'm missing any files, I threw it together quickly after I saw this -_-
http://www.mediafire.com/?ldu91pxv65qhr5m
way to keep a secret malloxis...erm jeerum
Hmm, a demo user mode exploit doesn't seem as important anymore, I wonder why... xP

iSWORD
Posts: 170
Joined: Mon Sep 27, 2010 9:50 pm

Re: HBL new exploit

Post by iSWORD » Sat Dec 18, 2010 10:56 pm

Woow !! It works !!
I'm sorry I reported your post before you edited it :oops:

EDIT: Can you please make a Distrib version ?!
Last edited by iSWORD on Sat Dec 18, 2010 11:05 pm, edited 1 time in total.

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