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[Release]VisualMenu for HBL v1.51 + Browse

Half Byte loader is an open source tool to load homebrews on all models of PSPs
Half Byte Loader can be downloaded at http://wololo.net/wagic/hbl
Strangelove
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Re: [Release]VisualMenu for HBL v1.32 + Browse

Post by Strangelove » Fri Nov 26, 2010 2:45 pm

JJS wrote:I guess you tried to run it through wMenu when you made that observation?
Yup! I guess that explains the other crashes I was getting....
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"If you have specific questions ... don't hesitate to ask as the more generic the question is the more philosophic the answer will be" - PSPWizard

marsteam
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by marsteam » Mon Nov 29, 2010 5:12 am

skinning!
here's a few pngs to emulate the XMB. Started with the PS3 XMB icons and replaced the dualshock design with the iconized PSP design. They appear all white pngs, but show correctly in the vmenu.
- I would do the PSP font, but I can't quite get the character map spacing just right.
- I did the loading png, but I don't know when it's supposed to appear, so I can't test it.
- I also don't have a homebrew that doesn't have an ICON0.PNG, so pls let me know if no_img.png is working properly!

Image
also, there's a 3 attachment limit, so if you want to use the xmb background, here it is:
Image
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Attachments
folder.png
folder.png (1.07 KiB) Viewed 3058 times
loading.png
loading.png (1.88 KiB) Viewed 3058 times
no_img.png
no_img.png (1.52 KiB) Viewed 3058 times

Einhander.Soul
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Location: Somewhere...

Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by Einhander.Soul » Mon Nov 29, 2010 9:33 am

Beautiful work and thanks for this neur0n!

Sorry if I'm quite late for the party, I haven't followed the scene, HBL and the upcoming HEN for weeks... This due to my PSP being sent to the pawnshop... but hey, at least I got it back now so I'm just gonna sit back and watch how everything is progressing!

:mrgreen:

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neur0n
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by neur0n » Mon Nov 29, 2010 12:30 pm

@marsteam

cool picture :)
I have two Savedata Exploit.
One is Monster Hunter :)

marsteam
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by marsteam » Mon Nov 29, 2010 3:07 pm

neur0n wrote:@marsteam

cool picture :)
thank you! cool menu! ;)

????????????????????? good job! keep up the good work!

also, if you want to use the icons, please go ahead! it's my "thank you" to you for a great menu.

Mr. X
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by Mr. X » Mon Nov 29, 2010 4:41 pm

Just tried this menu for the first time since revision 1.3 and the crashing problem I was experiencing now seems to be fixed. Great job.

However, on returning to the menu from a homebrew, the PSP/GAME/ directory is loaded up, rather than the one I've manually set through hbl_config.txt. Any fix for this?
All HBL Revisions: Binaries + Source | Topic
TN HEN Releases: Download

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neur0n
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by neur0n » Tue Nov 30, 2010 1:14 pm

Mr. X wrote: However, on returning to the menu from a homebrew, the PSP/GAME/ directory is loaded up, rather than the one I've manually set through hbl_config.txt. Any fix for this?
This problem seems to occur on your PSP only...
I don't know why the problem is happen. :?

Which HBL revision did you use?
I have two Savedata Exploit.
One is Monster Hunter :)

Mr. X
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Re: [Release]VisualMenu for HBL v1.41 + Browse

Post by Mr. X » Tue Nov 30, 2010 2:03 pm

neur0n wrote:Which HBL revision did you use?
R110. It's not really a huge problem, but it'd still be nice to not have to browse back to where my homebrew are every time I return to the menu.

Edit: 1.5 doesn't have this problem. Everything seems to be working absolutely fine now. The perfect menu :D.
All HBL Revisions: Binaries + Source | Topic
TN HEN Releases: Download

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neur0n
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Re: [Release]VisualMenu for HBL v1.5 + Browse

Post by neur0n » Tue Nov 30, 2010 2:39 pm

Mr. X wrote: R110. It's not really a huge problem, but it'd still be nice to not have to browse back to where my homebrew are every time I return to the menu.
Try Visual Menu v1.5.

It will show error message when failed to open folder.

example

Code: Select all

Failed to open folder(error code =0x********).
ms0:/PSP/GAME/......( custom directory path)
Try to open ms0:/PSP/GAME/
check error code please?
I have two Savedata Exploit.
One is Monster Hunter :)

Mr. X
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Location: England

Re: [Release]VisualMenu for HBL v1.5 + Browse

Post by Mr. X » Tue Nov 30, 2010 2:58 pm

Read my edit: I upgraded to 1.5 and now it works fine. I'm not sure what was causing the problem before, but it's fixed now. Now I can finally enjoy this menu as it was intended. Thank you :).
All HBL Revisions: Binaries + Source | Topic
TN HEN Releases: Download

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