Page 2 of 2

Re: HBL .nid files

Posted: Wed May 22, 2013 12:40 am
by qwikrazor87
Here's the NIDs listed that aren't available in the lib66x_short folder.
[spoiler]

Code: Select all

converted lib name sceAudiocodec into L0QWNK
Opening ms0:/PSP/SAVEDATA//L0QWNK.nid
converted lib name sceHttpStorage into Z63EL1
Opening ms0:/PSP/SAVEDATA//Z63EL1.nid
converted lib name sceMpegbase into 14GT4V8
Opening ms0:/PSP/SAVEDATA//14GT4V8.nid
converted lib name sceNetAdhocAuth_lib into 97UK9A
Opening ms0:/PSP/SAVEDATA//97UK9A.nid
converted lib name sceNetIfhandle_lib into 1I94GO
Opening ms0:/PSP/SAVEDATA//1I94GO.nid
converted lib name sceUtility_netparam_internal into 7URVTZ
Opening ms0:/PSP/SAVEDATA//7URVTZ.nid
converted lib name sceVideocodec into 1WI1Y0L
Opening ms0:/PSP/SAVEDATA//1WI1Y0L.nid
converted lib name sceWlanDrv_lib into BPU4B8
Opening ms0:/PSP/SAVEDATA//BPU4B8.nid
[/spoiler]
Those are the ones I was wondering about.

Edit:
Nevermind, I figured out how the nids and stubs work now. :)