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Extract EBOOT.PBP to /PSP/GAME/HEN/EBOOT.PBP, or to /HBL/GAME/EBOOT.PBP if you want to launch it directly.A lot of people were posting comments and such about replacing the EBOOT in the HBL menu folder, which also made sense, because that's the first thing HBL loads. But looking back at the original TN-A HEN directions, I saw the line above which told me I could place it in /HBL/GAME. I copied it there and it worked, but I wasn't sure why. The weirder part was that the memory leak that I got every single time I loaded the HEN was gone after I moved it to this directory (I loaded TN-B manually a few times before moving it here, so the new version wasn't what fixed the leak).
So my question is, why does HBL load the EBOOT in this random directory? I was under the impression it loaded the menu and then listed the contents of /PSP/GAME, which has nothing to do with /HBL/GAME. The memory leak that appeared 100% of the time for me suddenly disappearing is another mystery. This EBOOT being loaded seems like an undocumented feature, or something, and I was hoping someone who's well acquainted with HBL could shed some light on why this happens.
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