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How can I use PSX savegames for PSP?

Discuss here techniques/plugins/etc... related to ISO Loading and PSX Games
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Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

How can I use PSX savegames for PSP?

Post by Bas » Sun Jul 20, 2014 1:06 pm

Hiho!

Got an old psx savegame of Final Fantasy 8 and I am going to continue it on my PSP.

Right now it gets copied to my pen/usb drive @ my PS2.


Where do I need to put it to on the PSP and do I need to convert it?
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jack52032
Posts: 379
Joined: Thu Dec 19, 2013 1:17 am

Re: How can I use PSX savegames for PSP?

Post by jack52032 » Sun Jul 20, 2014 4:00 pm

can use cwcheat to load the saves
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Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

Re: How can I use PSX savegames for PSP?

Post by Bas » Sun Jul 20, 2014 6:36 pm

Can I use the cwcheat for ME also for the LME?

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Omega2058
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Re: How can I use PSX savegames for PSP?

Post by Omega2058 » Sun Jul 20, 2014 7:36 pm

Bas wrote:Can I use the cwcheat for ME also for the LME?
It should work just fine.

Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

Re: How can I use PSX savegames for PSP?

Post by Bas » Mon Jul 21, 2014 12:23 am

Where do I have to unzip the files to?

Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

Re: How can I use PSX savegames for PSP?

Post by Bas » Mon Jul 21, 2014 1:07 pm

That, and I also copied pyMine, but can't start it ("Couldn't start the game" or sth).

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jack52032
Posts: 379
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Re: How can I use PSX savegames for PSP?

Post by jack52032 » Mon Jul 21, 2014 4:04 pm

Bas wrote:Where do I have to unzip the files to?
CWCheat in the seplugins folder
Bas wrote:That, and I also copied pyMine, but can't start it ("Couldn't start the game" or sth).
use leda or http://wololo.net/downloads/index.php/download/1225

Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

Re: How can I use PSX savegames for PSP?

Post by Bas » Tue Jul 22, 2014 4:45 pm

leda?

I got no seplugins folder. Where do I have to create one?

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TecXero
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Re: How can I use PSX savegames for PSP?

Post by TecXero » Tue Jul 22, 2014 5:52 pm

Bas wrote:leda?
It's a plugin that allows you to run homebrew designed for the 1.5 kernal. It should have came in the archive that had the ME/LME installer. It will only run with programs that are in the GAME150 folder instead of GAME folder.
Bas wrote:I got no seplugins folder. Where do I have to create one?
Create a folder name "seplugins" in the root of your memory stick. All plugins go there, with the exception of CXMB (if you go with the normal version). In order for the plugin to be recognized by the system, there are files you need to create in the seplugins folder named: VSH.txt (this is for plugins to be ran in the XMB), GAME.txt (this is for plugins to be ran in games excluding PS1 games), and POPS.txt (this is for plugins to be ran in PS1 games). In order to add a plugin (after you copy it to the seplugins folder) you need to add it to the respective text file. For example, a line should look something like this:

ms0:/seplugins/leda.prx 1

I'll break that down for you: "ms0:" is the storage device. Normally you only use ms0, unless you're using a Go. "/seplugins/leda.prx" is the path of the plugin, and "1" indicates if it should be loaded or not. If you put a "0" there instead, it won't be loaded, essentially turning the plugin "off".

I hope this was helpful.
PSP Slim CFW 6.60 ME-2.2
Wii 4.3 d2x cIOS v10-alt Beta53 Base 56 & 57

Bas
Posts: 23
Joined: Sun Jul 13, 2014 1:43 pm

Re: How can I use PSX savegames for PSP?

Post by Bas » Tue Jul 22, 2014 8:10 pm

How can I use that plugin in a game now?

====================

//OK, it starts automatically. But do I have to put my savegames into the plugin folder in order to import them?

And which option do I need to use?

====================

I got VMP files from my PS2, it doesn't seem that I can load those?

====================

Update: I renamed those files and changed the extension. At first I got an "OK" message but savegames didn't appear. If I try to do it now I get the message "Last op: couldn't complete the op check if the file is complete and the free space on ms!"
Last edited by qwikrazor87 on Tue Jul 22, 2014 9:54 pm, edited 1 time in total.
Reason: Merged posts.

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