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6.35 Pro-B POPS(PSX) Compatibility List

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Bartowski23
Posts: 41
Joined: Tue Feb 01, 2011 1:40 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by Bartowski23 » Fri Mar 18, 2011 12:50 am

^^ It's nothing major really, but I'll tell you anyway LOL, when fighting Seifer on disc 3, (if you have Odin) after you beat Seifer, Gilgamesh will use Odin's Zantetsuken attack after it finishes the game will freeze a bit like 3-5 seconds but don't quit just let it continue, It will eventually work it self out
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hacktester
Posts: 53
Joined: Sat Jan 01, 2011 3:22 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by hacktester » Fri Mar 18, 2011 8:01 am

NBA Live 2003 works.
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Ice Silver PSP PAL 2000 with TA-088v3 motherboard (OFW 4.01->...6.20 TN HEN(A,B,C)->...LCFW 6.35 PRO B(2,4)
Charcoal Black PS2 PAL 9004 series(hacked with MODBO 760)

RedMage
Posts: 200
Joined: Sat Dec 25, 2010 11:51 am

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by RedMage » Fri Mar 18, 2011 10:54 am

Bartowski23 wrote:^^ It's nothing major really, but I'll tell you anyway LOL, when fighting Seifer on disc 3, (if you have Odin) after you beat Seifer, Gilgamesh will use Odin's Zantetsuken attack after it finishes the game will freeze a bit like 3-5 seconds but don't quit just let it continue, It will eventually work it self out
Thanks for telling.. :D Actually I got the PSN version, just wanna check if the same thing would happen if I get into that part. I

It seems most PSN PSOne classics are working great on this CFW. RE2 doesn't hang anymore at the police station, MGS doesn't have the audio problem anymore. On the beginning part of FFVIII, I tried casting, drawing, and used Quistis' limit break and it didn't crash.

krazykanuck
Posts: 2
Joined: Thu Mar 17, 2011 8:28 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by krazykanuck » Tue Mar 22, 2011 3:15 am

anyone know how to get diablo to work on PRO .. ive tried converting it 6+ times with different iso to eboot ... and nothing it hangs at loading

Cruzifixio
Posts: 20
Joined: Fri Feb 25, 2011 3:55 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by Cruzifixio » Tue Mar 22, 2011 4:00 pm

krazykanuck wrote:anyone know how to get diablo to work on PRO .. ive tried converting it 6+ times with different iso to eboot ... and nothing it hangs at loading
Read this thread, I remember seeing something about Diablo.

HeadEx
Posts: 12
Joined: Tue Mar 22, 2011 1:14 pm
Location: Germany

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by HeadEx » Tue Mar 22, 2011 4:18 pm

Please update the list with the following games:

(All have been played for at least 10 minutes without problems; i will revert my listing if i run into problems)

Working:
Descent (US)
Descent - Maximum (US)
Duke Nukem - Total Meltdown (US)
Frogger - He's Back (US)

Working with bugs:
Pro Pinball - Timeshock! (US)
(Ball leaves a ghosting trail all over the table; makes game pretty much unplayable)
PSP-3004 \ T-093 \ 04g
6.20 OFW > 6.35 OFW > 6.35 PRO-A/B > 6.20 OFW > 6.20 PRO-B9

Coldbird & VirtuousFlame FTW!

jeremeel2015
Posts: 31
Joined: Tue Feb 15, 2011 4:16 am

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by jeremeel2015 » Tue Mar 22, 2011 4:33 pm

i having a problem on Chrono cross disk 1
when i defeated the mother komodo, the game freezes
i try also the other game ID and still doesn't work...
any help here?? :(

edited: also please help on vigilante 8 2nd offense, it has an BGM volume, but the SFX or music has no volume
too many prolems at psx compability, wish that this pro-b or newer version supports pops so we can load the other non-working psx games :)

solidsnake13
Posts: 27
Joined: Thu Mar 03, 2011 9:25 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by solidsnake13 » Wed Mar 23, 2011 11:38 pm

jeremeel2015 wrote:i having a problem on Chrono cross disk 1
when i defeated the mother komodo, the game freezes
i try also the other game ID and still doesn't work...
any help here?? :(

edited: also please help on vigilante 8 2nd offense, it has an BGM volume, but the SFX or music has no volume
too many prolems at psx compability, wish that this pro-b or newer version supports pops so we can load the other non-working psx games :)
For Chrono Cross you have to use Popstation_MD (best one is RS Gui-PopstationMD v3.00) with the Syphon FIlter 3 ID to get it to work.
Image
PSPGo CFW 6.35 Pro-B2

jeremeel2015
Posts: 31
Joined: Tue Feb 15, 2011 4:16 am

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by jeremeel2015 » Thu Mar 24, 2011 5:46 pm

solidsnake13 wrote:
jeremeel2015 wrote:i having a problem on Chrono cross disk 1
when i defeated the mother komodo, the game freezes
i try also the other game ID and still doesn't work...
any help here?? :(

edited: also please help on vigilante 8 2nd offense, it has an BGM volume, but the SFX or music has no volume
too many prolems at psx compability, wish that this pro-b or newer version supports pops so we can load the other non-working psx games :)
For Chrono Cross you have to use Popstation_MD (best one is RS Gui-PopstationMD v3.00) with the Syphon FIlter 3 ID to get it to work.
could you give me the ID of that??
and also the link for popstation gui v3.00 :D

redwolfca
Posts: 25
Joined: Wed Mar 09, 2011 5:38 pm

Re: 6.35 Pro-B POPS(PSX) Compatibility List

Post by redwolfca » Fri Mar 25, 2011 4:38 pm

I have news on two games that I have successfully converted into eboots that run perfectly on the psp. First is Diablo, I saw someone asking about this one. What I did was use Popstation GUI and Psx2Psp. Use Psx2Psp to get the eboot, but use Popstation to get the keys.bin file, that's what I did anyways, take the keys.bin file and put it into the folder with the eboot that you got from Psx2Psp, make sure to use all the same files that you used for one program in the other, and it will work perfectly, I know it did for me. The second game is Star Ocean The Second Story, I converted the game the same way that I did with diablo, except I only did one disc on popstation gui to get the keys.bin file. I used Psx2Psp to convert both discs into a single disc eboot, so far, I haven't gotten any glitches or anything except when I use more than one code using cwcheat when you do this, the game freezes and shuts off the psp.

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