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Fake_NP: put your homebrew into NPdemo

Discuss here techniques/plugins/etc... related to ISO Loading and PSX Games
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SifJar
Posts: 251
Joined: Tue Jan 11, 2011 10:19 pm

Re: Fake_NP: put your homebrew into NPdemo

Post by SifJar » Fri Jan 28, 2011 7:04 pm

tpu wrote:I test it with a sample(pspsdk/cube), and a game(angry bird). All works on OFW 635.
As in pirated Angry Birds? Don't think thats approved of here...How about some homebrew games? And does this stuff work on 6.37 OFW?
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hacker alias
Posts: 440
Joined: Tue Oct 26, 2010 4:33 pm

Re: Fake_NP: put your homebrew into NPdemo

Post by hacker alias » Fri Jan 28, 2011 7:28 pm

SifJar wrote:
tpu wrote:I test it with a sample(pspsdk/cube), and a game(angry bird). All works on OFW 635.
As in pirated Angry Birds? Don't think thats approved of here...How about some homebrew games? And does this stuff work on 6.37 OFW?
It should, since it's signing the eboot.bin for the game.
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Punker69
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Re: Fake_NP: put your homebrew into NPdemo

Post by Punker69 » Sat Jan 29, 2011 1:32 pm

Great


hey what is that Post icon at the top
Mobile App Developer =)
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MrComputerRevo
Posts: 14
Joined: Fri Dec 24, 2010 5:14 pm

Re: Fake_NP: put your homebrew into NPdemo

Post by MrComputerRevo » Sat Jan 29, 2011 3:56 pm

So is it signing eboot.bin??? Well it doesn't for me, says not an ELF file. Can someone make a tutorial for this please?

UPD: Never mind, somehow i did it :mrgreen:

wasii2009
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Joined: Sun Jan 16, 2011 9:46 pm
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Re: Fake_NP: put your homebrew into NPdemo

Post by wasii2009 » Sat Jan 29, 2011 5:50 pm

MrComputerRevo wrote:So is it signing eboot.bin??? Well it doesn't for me, says not an ELF file. Can someone make a tutorial for this please?

UPD: Never mind, somehow i did it :mrgreen:
Haw :?: :?:

MrComputerRevo
Posts: 14
Joined: Fri Dec 24, 2010 5:14 pm

Re: Fake_NP: put your homebrew into NPdemo

Post by MrComputerRevo » Sat Jan 29, 2011 6:00 pm

wasii2009 wrote: Haw :?: :?:
Check PM

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toBsucht
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Re: Fake_NP: put your homebrew into NPdemo

Post by toBsucht » Sat Jan 29, 2011 6:04 pm

ah this look like umdGen http://pspking.de/pbp2iso.html
Yes a better tut please :) :!:
HomeBrews working with Psp 6.xx fw viewtopic.php?f=2&t=2624
ofw (shrunk) HomeBrews viewtopic.php?f=2&t=1879

All Psp homebrews at mfi.re/toBsucht
http://pspinstaller.co.uk

MrComputerRevo
Posts: 14
Joined: Fri Dec 24, 2010 5:14 pm

Re: Fake_NP: put your homebrew into NPdemo

Post by MrComputerRevo » Sat Jan 29, 2011 7:20 pm

Hmmm.... it doesnt seem to work for all games. Some wont boot at all, some would just freeze at loading.... Needs work!!

wasii2009
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Re: Fake_NP: put your homebrew into NPdemo

Post by wasii2009 » Sat Jan 29, 2011 7:43 pm

MrComputerRevo wrote:Hmmm.... it doesnt seem to work for all games. Some wont boot at all, some would just freeze at loading.... Needs work!!
Check PM :!:

Kaliki
Posts: 103
Joined: Tue Jan 11, 2011 12:30 am

Re: Fake_NP: put your homebrew into NPdemo

Post by Kaliki » Tue Feb 01, 2011 6:06 am

After messing around with Fake_NP some time I am also able to confirm that it works quite well despite the fact that it is not very user-friendly in this early development stage. I would also be very happy to see an update on the maximum homebrew size capability.

Unfortunately there is something that really bothers me about this revision: is it just me or does anybody else have problems getting the games to work while using the HEN? I can only play those edited games while in OFW otherwise they just crash on starting (even the cube demo).
(I am just mentioning this because I don't want to use annother version of a game just to be able to play it on HEN mode.)
Security guy of Sony says: "I lost my keys.... some one found my keys?" (as found on Hellcat's twitter)

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