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Fake_NP: put your homebrew into NPdemo

Discuss here techniques/plugins/etc... related to ISO Loading and PSX Games
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StepS
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Re: Fake_NP: put your homebrew into NPdemo

Post by StepS » Wed Jan 26, 2011 5:57 pm

put the signed homebrew into a ISO file
do you mean converting it?
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tpu
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Re: Fake_NP: put your homebrew into NPdemo

Post by tpu » Thu Jan 27, 2011 1:40 am

StepS wrote:
put the signed homebrew into a ISO file
do you mean converting it?
rename your signed homebrew to EBOOT.BIN, and put into iso:/PSP_GAME/SYSDIR
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tpu
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Re: Fake_NP: put your homebrew into NPdemo

Post by tpu » Thu Jan 27, 2011 1:44 am

191free wrote:i have test the game "sudoku",iso format,it works on my PSP1000 with 6.20 FM,so cool!,if it could fake iso files those are more than 120m,it will be perfect! :|
Many thanks,tpu!
I will make a new version that support iso size 702M

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ErikPshat
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Re: Fake_NP: put your homebrew into NPdemo

Post by ErikPshat » Thu Jan 27, 2011 5:16 am

tpu wrote:I will make a new version that support iso size 702M
The new version can do so?

Can we do here psph-> devkit_version = 0x05000010; to run on firmware 5.00 or higher.

And replace the keys of 6.20:

TAG_KEY key_d91613f0 = {
0xd91613f0, {0xEB, 0xFF, 0x40, 0xD8, 0xB4, 0x1A, 0xE1, 0x66, 0x91, 0x3B, 0x8F, 0x64, 0xB6, 0xFC, 0xB7, 0x12}, 0x5d, 2,
};

a key example of 3.1X:

TAG_KEY key_d91608f0 = {
0xd91608f0, {0x5C, 0x77, 0x0C, 0xBB, 0xB4, 0xC2, 0x4F, 0xA2, 0x7E, 0x3B, 0x4E, 0xB4, 0xB4, 0xC8, 0x70, 0xAF}, 0x5d, 2,
};

Thanks

tpu
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Re: Fake_NP: put your homebrew into NPdemo

Post by tpu » Thu Jan 27, 2011 10:13 am

ErikPshat wrote: Can we do here psph-> devkit_version = 0x05000010; to run on firmware 5.00 or higher.Thanks
The version check is in PARAM.SFO and we can't change PARAM.SFO now.
The Old OFW don't support this demos(NPUMDIMG) .

191free
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Re: Fake_NP: put your homebrew into NPdemo

Post by 191free » Thu Jan 27, 2011 11:54 am

tpu wrote:
191free wrote:i have test the game "sudoku",iso format,it works on my PSP1000 with 6.20 FM,so cool!,if it could fake iso files those are more than 120m,it will be perfect! :|
Many thanks,tpu!
I will make a new version that support iso size 702M
Perfect! i can run more games directly on official firmware!
I think i will get a big present for chinese new year!
good job! :mrgreen:

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toBsucht
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Re: Fake_NP: put your homebrew into NPdemo

Post by toBsucht » Thu Jan 27, 2011 12:47 pm

now i understand ..i try it again i hope i can run a "real"hb_game soon than i try a orginal.iso let´s see i´m sure 6.37 user are very lucky about this app.
edit: i´m so st.. i renamed eboot.pbp to eboot.bin :lol: ! I can see my hb now and start but i always get a error message " game can not start" or u r on fw 5.x do you want to update to 6.x :lol: haha i run ofw 6.20!
I tryed it also with a exit2 backup (~100mb) but i don´t get it may in future it is a bit easyer to use fake_np :cry: :cry: !!!
I do not check this stuff with the seboot.exe. I can only signed hb with 6.20tn(hen) tool 3.0^^ the upper ver. doesn´t work "4me" :lol: ^^ahhh :evil: ^^
bb tpu

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Re: Fake_NP: put your homebrew into NPdemo

Post by hacker alias » Fri Jan 28, 2011 2:58 pm

Can I get an explanation of how this works and how to us it that's more detailed?
And no offense, but can I get it from someone whose FIRST language is english?

EDIT: So I've tried to do this with a couple signed homebrews and UMDGen, and I always get that "The game could not be started" message.

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Re: Fake_NP: put your homebrew into NPdemo

Post by wasii2009 » Fri Jan 28, 2011 4:07 pm

The seboot.exe , et not working , on mi PC :( , and please do e detalieted tutorial ;)
or a video tutorial :)
thenx :mrgreen: ,

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Re: Fake_NP: put your homebrew into NPdemo

Post by hacker alias » Fri Jan 28, 2011 6:24 pm

Alternatively, could you post a prepared eboot.bin so all WE have to do is rebuild the game in UMDGEN and then run fake_np.exe?
I might be having trouble the same way I can't run the OTHER signing stuff.

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