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PSP® Plugins For Modified System Software [6.XX]

Plugins for PSPs running on 6.XX
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jeremeel2015
Posts: 31
Joined: Tue Feb 15, 2011 4:16 am

Re: PSP® Plugins For Modified System Software [6.XX]

Post by jeremeel2015 »

i have a question about ChangeLog v3.6
when i open my psp, the VSH boot sounds get cracky....
i wan't to disable it in the changelog.ini (the config for this plugin)
but i don't see in it how to disable it
any help here??
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bsanehi
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Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
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Re: PSP® Plugins For Modified System Software [6.XX]

Post by bsanehi »

jeremeel2015 wrote:i have a question about ChangeLog v3.6
when i open my psp, the VSH boot sounds get cracky....
i wan't to disable it in the changelog.ini (the config for this plugin)
but i don't see in it how to disable it
any help here??
To disable Changelog plugin go to your seplugins folder: open VSH text file.

Change 1 to 0 to disable.

ms0:/seplugins/ChangeLog.prx 1

to

ms0:/seplugins/ChangeLog.prx 0

and save.
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Grey Ghost Mk.II
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Posts: 1
Joined: Mon Dec 10, 2012 2:53 am

Re: PSP® Plugins For Modified System Software [6.XX]

Post by Grey Ghost Mk.II »

Thanks man, great thread :D

My GO is all rigged up now.
jeof96
Posts: 12
Joined: Sun Sep 02, 2012 8:18 am

Re: PSP® Plugins For Modified System Software [6.XX]

Post by jeof96 »

Why does the description of PSP HUD says 6.20-6.60 support?
I downloaded the file and the rar file only has 6.20 and 6.35
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bsanehi
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Posts: 389
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Re: PSP® Plugins For Modified System Software [6.XX]

Post by bsanehi »

jeof96 wrote:Why does the description of PSP HUD says 6.20-6.60 support?
I downloaded the file and the rar file only has 6.20 and 6.35
Use 6.35 version on 6.60 and it should work.
jeof96
Posts: 12
Joined: Sun Sep 02, 2012 8:18 am

Re: PSP® Plugins For Modified System Software [6.XX]

Post by jeof96 »

bsanehi wrote:
jeof96 wrote:Why does the description of PSP HUD says 6.20-6.60 support?
I downloaded the file and the rar file only has 6.20 and 6.35
Use 6.35 version on 6.60 and it should work.
nevermind, I downloaded the Topic where it says Italian Version.
Thank you though, bsanhei.
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Duppy
Posts: 3
Joined: Sat Feb 02, 2013 3:57 pm

Re: PSP® Plugins For Modified System Software [6.XX]

Post by Duppy »

Just wondering with PSPEText can you load up text files with a psn game? It works fine with normal psp games but not psn.
Casavult
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Location: UK and Middle East

Re: PSP® Plugins For Modified System Software [6.XX]

Post by Casavult »

Duppy wrote:Just wondering with PSPEText can you load up text files with a psn game? It works fine with normal psp games but not psn.
67: Ptextviewer v1.03-2 [6.20 to 6.60 support] works fine for me.
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Duppy
Posts: 3
Joined: Sat Feb 02, 2013 3:57 pm

Re: PSP® Plugins For Modified System Software [6.XX]

Post by Duppy »

Casavult wrote:
Duppy wrote:Just wondering with PSPEText can you load up text files with a psn game? It works fine with normal psp games but not psn.
67: Ptextviewer v1.03-2 [6.20 to 6.60 support] works fine for me.

Ahh thank you.


EDIT: With ptextviewer if I load up a psp game and then load ptextviewer and load a guide it just freezes my psp. Using a psp 3000 with 6.60 pro c cfw. If I try to load it within a psn game it doesn't work.
eighthdayregret
Posts: 320
Joined: Tue Sep 06, 2011 6:39 am

Re: PSP® Plugins For Modified System Software [6.XX]

Post by eighthdayregret »

Duppy wrote:
Casavult wrote:
Duppy wrote:Just wondering with PSPEText can you load up text files with a psn game? It works fine with normal psp games but not psn.
67: Ptextviewer v1.03-2 [6.20 to 6.60 support] works fine for me.

Ahh thank you.


EDIT: With ptextviewer if I load up a psp game and then load ptextviewer and load a guide it just freezes my psp. Using a psp 3000 with 6.60 pro c cfw. If I try to load it within a psn game it doesn't work.
It could just be too big of a file to load. try something smaller and see if it works.
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