Advertising (This ad goes away for registered users. You can Login or Register)

PSP® Plugins For Modified System Software [6.XX]

Plugins for PSPs running on 6.XX
bsanehi
VIP
Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
Contact:

Re: PSP Plugins [6.XX]

Post by bsanehi »

XxGodOfWar2xX wrote:what if my music is in msO/ Music?
Then you don't have to change anything.

Edit:

OMG dropbox disabled my public links for generating too much traffic :evil: :evil: :evil:
Advertising
Casavult
Moderator
Posts: 2346
Joined: Wed Jun 08, 2011 4:22 pm
Location: UK and Middle East

Re: PSP Plugins [6.XX]

Post by Casavult »

I like how you keep this thread updated, mate. Saves me from having to search every topic for an update lol. If the update is great though, I will post a comment to the Devs thread. ;)
Advertising
• PS4Pro 2TB OFW • PS3 3k 1TB OFW • PS3 Slim 2k 500GB 4.84.2 DEX Rebug • PS3 Slim 2k 250GB 4.84.2 CEX Rebug •
• PSV 1k 32GB 3.60 HENkaku • 3x PSP 2k (TA-085v1) 128GB 6.60 ME-2.3 • PSP 2k (TA-085v2) 32GB 6.60 ME-2.3 •
bsanehi
VIP
Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
Contact:

Re: PSP Plugins [6.XX]

Post by bsanehi »

Casavult wrote:I like how you keep this thread updated, mate. Saves me from having to search every topic for an update lol. If the update is great though, I will post a comment to the Devs thread. ;)
Thanks :)

Added Game Categories Lite v1.3 [Language support] at #4.
Wamphyri2b
Posts: 105
Joined: Mon May 23, 2011 5:03 am

Re: PSP Plugins [6.XX]

Post by Wamphyri2b »

This really is one great thread, thanks.
Disturbed0ne
Retired Mod
Posts: 3787
Joined: Sun Jan 16, 2011 5:44 am
Location: In a van, down by the river!
Contact:

Re: PSP Plugins [6.XX]

Post by Disturbed0ne »

Great thread! 8-) This should be at the top of the Plugins forum all the time...(hint hint ;) )
DO NOT MESSAGE ME ABOUT THE NAME OF ANY NINJA RELEASE GAME! I WILL NOT PROVIDE YOU WITH THE NAME OF THE GAME AND IF YOU PERSIST THEN I WILL REPORT YOU TO THE STAFF!
I AM A RETIRED MODERATOR!
codestation
Big Beholder
Posts: 1660
Joined: Wed Jan 19, 2011 3:45 pm
Location: /dev/negi

Re: PSP Plugins [6.XX]

Post by codestation »

bsanehi wrote: OMG dropbox disabled my public links for generating too much traffic :evil: :evil: :evil:
Then your thread is a success :D
other than that, very nice plugin compilation and i think it deserves a sticky.
If the thread is kept updated i don't see any problem with the sticky (btw, i didn't knew about some of these plugins :o ).
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
bsanehi
VIP
Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
Contact:

Re: PSP Plugins [6.XX]

Post by bsanehi »

codestation wrote:
bsanehi wrote: OMG dropbox disabled my public links for generating too much traffic :evil: :evil: :evil:
Then your thread is a success :D
other than that, very nice plugin compilation and i think it deserves a sticky.
If the thread is kept updated i don't see any problem with the sticky (btw, i didn't knew about some of these plugins :o ).
Thanks codestation :)

Added pprefs.prx v1.131 + lite v1.031 #40

Updated alot of screenshots... now the screenshots show the latest version of plugin.
XxGodOfWar2xX
Posts: 1036
Joined: Sat Feb 12, 2011 3:28 pm
Location: Lurking in the Shadows
Contact:

Re: PSP Plugins [6.XX]

Post by XxGodOfWar2xX »

pspstates_menu doesnt work on my 3000 09g psp. any help there? and i did NOT flash umdcache.prx. heard of a 3000 bricked when someone did that.
matxer
Posts: 14
Joined: Sun Jul 17, 2011 9:40 am

Re: PSP Plugins [6.XX]

Post by matxer »

Hold.prx (v4) does not work with 6.20 pro b8 permanent.
XxGodOfWar2xX
Posts: 1036
Joined: Sat Feb 12, 2011 3:28 pm
Location: Lurking in the Shadows
Contact:

Re: PSP Plugins [6.XX]

Post by XxGodOfWar2xX »

did ya read the READme! lol.
Locked

Return to “Plugins”