First thing I tried was the Wipeout Pulse DLCs - But I cant seem to get them working. When trying to acces them from the System Menu it tell's me that those files are corrupt. Ingame I don't get any notification about DLCs, as if they weren't recognized at all. I've got a recent log-file here - I hope you can help me with my problem. A Full log file is added as an attachment.
Code: Select all
NPloader starting
> Loaded, text_addr: 881F9000, entry_addr: 881FA6D0, name: AUTO_CFW
> Loaded, text_addr: 881F3400, entry_addr: 881F3400, name: sceMediaSync
> Loaded, text_addr: 881FBF00, entry_addr: 881FBF20, name: PeagasusGEN
> Loaded, text_addr: 8820DF00, entry_addr: 8820F9C8, name: sceMeCodecWrapper
> Loaded, text_addr: 88210B00, entry_addr: 88213FE4, name: sceImpose_Driver
> Loaded, text_addr: 08800000, entry_addr: 08800000, name: sceKernelLibrary
> Loaded, text_addr: 08804000, entry_addr: 08804000, name: WO_Game
Game found: WO_Game
>> Patching scePspNpDrm_user imports
>>> hook to sceNpDrmEdataGetDataSize failed (not critical)
>>> hook to sceNpDrmRenameCheck failed (not critical)
>> Patching IoFileMgrForUser imports
>> hook to sceIoOpenAsync failed (not critical)
>> Patching ModuleMgrForUser imports
>>> hook to sceKernelLoadModuleNpDrm failed (not critical)
Found sceIoOpen addr: 880543D0
sceIoOpen called: disc0:/sce_lbn0xf100_size0x12c5a3c0, flags: 00000001, mode: 00000000, fd: 00000003
sceIoOpen called: disc0:/sce_lbn0xe030_size0xc7840, flags: 00000001, mode: 00000000, fd: 00000004
