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prxshot.prx vs prxshot++.prx?

Plugins for PSPs running on 6.XX
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kathy025
Posts: 25
Joined: Tue Nov 13, 2018 5:55 am

prxshot.prx vs prxshot++.prx?

Post by kathy025 »

I installed prxshot-0.4.0 and noticed there were 2 plugin files prxshot.prx and prxshot++.prx. I tried enabling one at a time in VSH/GAME and both appeared to work the same. Anyone know the difference?
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Model: PSP-3000 (J) | Pearl White | TA-090v3 | 03g
CFW: 6.60 LME-2.3 (No Infinity)
Storage: SONY Memory Stick PRO Duo (Mark 2) MagicGate 32GB
kathy025
Posts: 25
Joined: Tue Nov 13, 2018 5:55 am

Re: prxshot.prx vs prxshot++.prx?

Post by kathy025 »

2 years later, I found the answer in the readme:
Note: prxshot++.prx is also included with this release, this is the c++ port
of my plugin and is gonna be the default in later releases. For now the c and
c++ versions have _exactly_ the same functionality so doesn't matter what one
do you use. I included both in this version just because the C version is more
tested. If you want to help fixing bugs, please use the c++ version when
reporting them.
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Image
Model: PSP-3000 (J) | Pearl White | TA-090v3 | 03g
CFW: 6.60 LME-2.3 (No Infinity)
Storage: SONY Memory Stick PRO Duo (Mark 2) MagicGate 32GB
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