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[BETA][RELEASE] ScanLine v0.1

Posted: Mon Jun 20, 2016 3:27 am
by Omega2058
This is a simple tool to create a scanline effect for PSP games and homebrew. I'd recommend trying this on an 'actual' PSP first instead of a Vita eCFW since it's in beta stages.

I made this per the request of this thread: viewtopic.php?f=28&t=45810

I completed this simple POC in under 2 hours with some modifications after googling for information since I had free time before bed. It has a 'shaky' effect from the scan-lines being drawn too (not really intended, but oh well).

Tested on 6.60 PRO-C (PSPGo).

Disclaimer:
Be warned that I'm not a graphics person and I did the best I could and it definitely needs improvement. Chances are that some games might run really slow. Or the scan-lines may/may not be produced in certain situations (I haven't tested it that much).

There's no button functionality yet for toggling.

How to use
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place 'ScanLine.prx' in your plugins folder and enable it in your game.txt file.

Source: https://github.com/BernardJacobs/ScanLine
Binary: https://www.dropbox.com/s/v1inxz9abyzvt ... e.zip?dl=0

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Mon Jun 20, 2016 6:33 pm
by Joel16
Nice to see that you're still working on the PSP :)

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Mon Jun 20, 2016 11:18 pm
by Omega2058
sauske_firekid wrote:Nice to see that you're still working on the PSP :)
It was simple so why not, even though it's horribly broken and inaccurate. I'll still be around for a while though.

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Sun Jun 26, 2016 9:15 am
by braders1986
Awesome! :o

Really appreciate you taking the time to create this. To be honest, when I created the original thread I didn't think it was going to happen.

Being pretty rough at the moment doesn't matter. You proved it's possible to do, so I look forward to a more polished version ( if you get the time to work on ) in the future.

Thanks again ;)

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Sun Jun 26, 2016 7:40 pm
by Omega2058
braders1986 wrote:Awesome! :o

Really appreciate you taking the time to create this. To be honest, when I created the original thread I didn't think it was going to happen.

Being pretty rough at the moment doesn't matter. You proved it's possible to do, so I look forward to a more polished version ( if you get the time to work on ) in the future.

Thanks again ;)
For sure mate and updates will be made, but it will be slow as I transition to my new job. The main thing to do is add a toggle using the 'Note' button, fix the slowness issue in games (I already know why), then finally make it compatible with emulators as well without breaking everything. (:

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Fri Jul 01, 2016 5:58 pm
by Casavult
Sounds good! I'll be given this a try! I'd love to play some PSP rpgs with that NES look. 8-)

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Sat Jul 02, 2016 1:36 am
by GBOT
Nice job ;)

Re: [BETA][RELEASE] ScanLine v0.1

Posted: Wed Oct 03, 2018 2:41 am
by Mithrot
EDIT: I decided to bite the bullet, installed PSPSDK and built the plugin from the author's github. I've uploaded it here:

http://www.mediafire.com/file/s7ljpdra4 ... anLine.prx

Unfortunately, I gotta be honest: this plugin sucks ***. I admit it's possible I could have scr..ed something up on my end, but the screen is just glitchy and broken instead of producing proper scanlines. Re-reading the thread, I realized that the author admitted this was a rough work-in-progress, but I guess it was abandoned 2 years ago. I was hoping to use this plugin to make PS1 games look better, but instead I feel a deep sense of disappointment.

Regardless I don't the plugin deserves to be lost to the internet, so I've uploaded in case anyone is curious. Cheers. :D

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ORIGINAL:
Hello everyone. This is a shot in the dark, but I found this plugin especially cool to use even in 2018, but the link is dead. Would someone who somehow has the plugin be kind enough to reupload? Thanks in advance. :)