[BETA][RELEASE] ScanLine v0.1
Posted: Mon Jun 20, 2016 3:27 am
This is a simple tool to create a scanline effect for PSP games and homebrew. I'd recommend trying this on an 'actual' PSP first instead of a Vita eCFW since it's in beta stages.
I made this per the request of this thread: viewtopic.php?f=28&t=45810
I completed this simple POC in under 2 hours with some modifications after googling for information since I had free time before bed. It has a 'shaky' effect from the scan-lines being drawn too (not really intended, but oh well).
Tested on 6.60 PRO-C (PSPGo).
Disclaimer:
Be warned that I'm not a graphics person and I did the best I could and it definitely needs improvement. Chances are that some games might run really slow. Or the scan-lines may/may not be produced in certain situations (I haven't tested it that much).
There's no button functionality yet for toggling.
How to use
---------------
place 'ScanLine.prx' in your plugins folder and enable it in your game.txt file.
Source: https://github.com/BernardJacobs/ScanLine
Binary: https://www.dropbox.com/s/v1inxz9abyzvt ... e.zip?dl=0
I made this per the request of this thread: viewtopic.php?f=28&t=45810
I completed this simple POC in under 2 hours with some modifications after googling for information since I had free time before bed. It has a 'shaky' effect from the scan-lines being drawn too (not really intended, but oh well).
Tested on 6.60 PRO-C (PSPGo).
Disclaimer:
Be warned that I'm not a graphics person and I did the best I could and it definitely needs improvement. Chances are that some games might run really slow. Or the scan-lines may/may not be produced in certain situations (I haven't tested it that much).
There's no button functionality yet for toggling.
How to use
---------------
place 'ScanLine.prx' in your plugins folder and enable it in your game.txt file.
Source: https://github.com/BernardJacobs/ScanLine
Binary: https://www.dropbox.com/s/v1inxz9abyzvt ... e.zip?dl=0