Added support for firmware Classic and Infinity together.
Added compatibility Themes 6.35, 6.37, 6.38, 6.39, since they are based on a single core.
That is, Theme 6.35 should work on 6.39 and vice versa, or any other compatible firmware.
(see file syspatch.c - addressing getFindDriverAddr and getSysconfOffset)
Removed association mistake compatibility Themes 6.38-6.39 and 6.60-6.61, as they are not physically compatible by addressing.
Added compatibility Themes 6.60 and 6.61 as based on a single core.
That is, it is not necessary to convert Themes 6.60 to 6.61, and so they have to work at 6.61 Classic or Infinity.
(see file syspatch.c - addressing sceIOFileManager and getSysconfOffset).
In syspatch.c missing addressing getFindDriverAddr for fw 5.50. Found and added.
Note! If theme CTF is displayed in the theme settings as corrupted data
In testing, I came across a Theme is, under the name Original_Sony_Theme_660.ctf. But for some reason, on firmware 6.60 and 6.61, the theme appear in the theme settings as corrupted data. Then, I looked at the version of the theme, but there was a 6.39 version!
Apparently, someone took the files from the 6.60 firmware and to change the files in the folder CTFtoolGUI_v5_Beta_2\base\639, and then Convert a Theme under 6.39 . Therefore, if you are the Theme for 6.60/6.61 appear in the theme settings as corrupted data, check and correct version of the theme, if you are sure that the theme has been converted for your compatible firmware. Use the hex editor, such as free HxD - Freeware Hex Editor
Credits and special thanks to:
poison, patpat, neur0n, frostegater, leecherman , Yoti
This was the only reason I didn't update to infinity, because I couldn't be bothered updating my themes from 6.60. I guess I have no excuse now, Thanks man!
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PSP 3000 White (03g) - Dual Boot (6.60 Pro-C2 and LME 1.8)
krecik002 wrote:Hi, someone can make tutorial about " How convert themes to 6.61" ?
I can't found anyone.
Read carefully the first post. If done correctly, it will normally converted CTF themes. You must first extract the CTF theme by simply clicking on it or right-click, select "CTFtool Menu" or through GUI CTFtool on "Extract" button. Then you pick a theme for "Create" button, select the firmware 6.61.
ErikPshat wrote:
Note:
You will need to Convert your current themes to 6.61. Wait a bit...
Soon a new version "CTFtool GUI v5 Beta 3" for 660/661 will be released.
Last edited by ErikPshat on Tue Mar 29, 2016 11:37 pm, edited 1 time in total.
Ive been trying different 6.61 cxmb for over a hr ( still not working) im currently using lme 2.3 installed with infinity.. the only plugin i can see is popsloader . ive been following the steps to the tee so make no sense cxmb folder in seplugins vhs.txt is pointing to correct directory still nothing?
Spent over a hr Trying different cxmb, and still no results i am currently on lme infinity.
i place the files in the correct location with the VHS pointing in the right directory but nothing. only plugins installed are popsloader ????
Read carefully the installation instructions in the first post of the topic.
CXMB plugin must be registered in the first place.
Compress the folder seplugins and upload somewhere. I'll see...
There has to be some sort of fix. I can't load any CTF at all unless I also manually change the name of /PSP/GAME from Default to the CTF I wish to use. I installed this new CXMB but it doesn't work either. I was wondering if I should try using the CTF Tool on a few of the 6.61 themes and see what happens.
Concerned that if the themes don't work on infinity than what else may not.
I'm no programmer and don't pretend to be but could some sort of a "Batch" file be made so that every time you selected a new theme it would change the /PSP/GAME/default.ctf" file to the name of the new CTF and save it?
Just a thought as I would find it hard to place all of the names of the themes in another location because I've noticed that not all of the themes pictured show their names. You would sort of have to count them to try and figure it out, wouldn't you? Is there any way to turn all of the theme names into "ansi" or "ascii" or whatever and copy them over to the "conf.ctf" file and then just put the /PSP/GAME/*.ctf in front of all of them? I did try and put a few different themes like this /PSP/GAME/Android.ctf and then underneath I put /PSP/GAME/Allure.ctf. It was weird as it created a hybrid of the two themes. The hybrid theme still worked perfect though.
Just some pretend programmer rambling here folks. lol I hope someone comes up with a fix for this.