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FXAA/Bilinear Filter Plugin for PSP?

Plugins for PSPs running on 6.XX
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Mithrot
Posts: 25
Joined: Sat Feb 14, 2015 9:12 pm

FXAA/Bilinear Filter Plugin for PSP?

Post by Mithrot » Sun Apr 05, 2015 7:33 am

Hey guys, I couldn't find my answer on the Search bar so I'm asking here. Has anyone ever made a screen-smoothing filter for the PSP? Is it even possible to do on ProCFW?
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AbyssDweller
Posts: 119
Joined: Sat Feb 21, 2015 6:12 am
Location: The darkness

Re: FXAA/Bilinear Filter Plugin for PSP?

Post by AbyssDweller » Sun Apr 05, 2015 8:43 am

I believe this is what you are talking about. It seems nobody bothered to make it (as far as I know). Coldbird himself says it is possible though.
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Mithrot
Posts: 25
Joined: Sat Feb 14, 2015 9:12 pm

Re: FXAA/Bilinear Filter Plugin for PSP?

Post by Mithrot » Sun Apr 05, 2015 5:57 pm

AbyssDweller wrote:I believe this is what you are talking about. It seems nobody bothered to make it (as far as I know). Coldbird himself says it is possible though.
Thats unfortunate, but its cool to see that other people were interested in it too. In fact it gives me a few ideas, but I have no idea if plugins even allow the screen to move 1 pixel out back/forth quickly. Thanks for finding that, AbyssDweller!

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Joel16
Posts: 912
Joined: Wed Oct 12, 2011 8:47 pm

Re: FXAA/Bilinear Filter Plugin for PSP?

Post by Joel16 » Sun Apr 05, 2015 6:42 pm

Hm I don't know too much about anti-aliasing, but I do know OsLIB has this in their source:

Code: Select all

void oslSetBilinearFilter(int enabled)
{
	osl_bilinearFilterEnabled = enabled;
	sceGuTexFilter(enabled?GU_LINEAR:GU_NEAREST, enabled?GU_LINEAR:GU_NEAREST);
}
Don't know if it makes any difference. I've used it in my program but meh :/ I couldn't tell the difference. This is what their documentation says about it:
Enables (1) or disables (0) bilinear filtering.
Bilinear filtering "smoothes" images, reducing the edge aliasing when you stretch or rotate them. However for text and unstretched images, smoothing creates a blurry effect, so avoid enabling it permanently.
"Forever in darkness, a guardian devil."

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