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[Release] Module Analyzer 1.17 w/ source included

Plugins for PSPs running on 6.XX
saiyan x
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Re: [Release] Module Analyzer 1.14

Post by saiyan x » Wed Jun 04, 2014 4:29 pm

Wow this sounds really cool. I really hope I can figure this stuff out and make my own mods.
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Omega2058
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Re: [Release] Module Analyzer 1.15

Post by Omega2058 » Wed Jun 04, 2014 10:39 pm

Updated the first post and changelog, it's now set to 1.15. I added a simple feature to allow dumping the RAM contents to the appropriate folder by holding the "R Trigger" whenever the game/homebrew boots and in other cases as well (Booting, loading a new area, going online, just whenever it's apparent it's loading something). I also set the analyzer to gather the current information first before making the dump so as to not miss anything.

This is an idea someone threw my way, it's also ok to stay on 1.14 as well if you're not interested in this feature.
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Joel16
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Re: [Release] Module Analyzer 1.15

Post by Joel16 » Wed Jun 04, 2014 11:19 pm

Hey Omega2058, is the source available for this plugin? I'd like to look in to see how it works.
"Forever in darkness, a guardian devil."

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Omega2058
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Re: [Release] Module Analyzer 1.15

Post by Omega2058 » Thu Jun 05, 2014 12:56 am

Yes the source is located inside the zip archives. I'm going to update the title to reflect that so others will know.

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Joel16
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Re: [Release] Module Analyzer 1.15

Post by Joel16 » Thu Jun 05, 2014 1:16 am

Omega2058 wrote:Yes the source is located inside the zip archives. I'm going to update the title to reflect that so others will know.
Thanks, I'd love to tap into this :)
"Forever in darkness, a guardian devil."

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MadZiontist
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Location: Rap City

Re: [Release] Module Analyzer 1.14

Post by MadZiontist » Thu Jun 05, 2014 6:50 am

Omega2058 wrote:
MadZiontist wrote:I sorta get the gist of what you posted, and I think I get the general concept of this. Either way I can tell it's a great plugin for those who totally understand it, which will hopefully include myself one day. :)
If you have any questions feel free to ask in any way you please and I'll do my best to help you.
Thanks a lot! About to DL the latest rev..
PSP Star Wars 2001 TA-085v1 128GB 6.60 ME-2.3
PSV 1001 3G 64GB 3.18 TN-V10: Talkman Travel: Tokyo & PS Loader: XS Moto
PSTV 64GB 3.20 TN-V10: Patapon

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Omega2058
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Re: [Release] Module Analyzer 1.16 w/ source included

Post by Omega2058 » Fri Jul 11, 2014 11:00 pm

Updated OP. Picture also added to the OP to reflect how Homebrew information is stored.
Changelog:
1.16
-----------
[+] Source code cleaned up and revised.
[+] Folder support for Homebrew added. No more storing in "ms0:/Module_Analyzer/ProgramXYZ/" by default.
[~] Game information stored in a new format ("XXXXZZZZZZ" instead of "XXXX-ZZZZZZ", where "X" is considered as a letter and "Z" a number).
[-] Removed Folder deletion method as it was unnecessary.
[-] Removed RAM dump feature as it was unnecessary.

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Omega2058
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Re: [Release] Module Analyzer 1.17 w/ source included

Post by Omega2058 » Sat Jul 12, 2014 7:10 am

Updated OP.
Changelog:
1.17
-----------
[-] Seperate thread creation removed since delays are no longer used.
[+] More modules now logged at run-time.

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