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Automatic Load txt v.07 for 6.61 ME/PRO

Plugins for PSPs running on 6.XX
gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Automatic Load txt v.07 for 6.61 ME/PRO

Post by gdljjrod » Sat Jun 30, 2012 8:00 pm

If you have installed 2 CFW on your PSP, like me CFW6.60ME/CFW PRO C, then at boot automatically load the CFW ME gameME.txt that corresponds to that version, so you can load some plugins what only work in this CFW, if after you pass the CFW PRO C game.txt now be charged for the plugins you've chosen for this CFW as PRO, gamePRO.txt

v0.7
Now detects 6.20 (L)ME.
Removed plugins manager.
Optimized code.

[spoiler]v0.6
Fixed some errors (black screen).
Remember to have the folder: libs in seplugins.

Versión English
http://dl.dropbox.com/u/48796093/Automa ... glish).rar
Versión Español(Spanish).
http://dl.dropbox.com/u/48796093/Automa ... %B1ol).rar

Changelog
v0.5
[+] Add Plugins Manager
http://dl.dropbox.com/u/48796093/Automa ... %20v05.rar

v0.4
[+] Autoload vshXX.txt
please remember to place the line:
ms0:/seplugins/automatictxt/automatictxt.prx 1
in all files vshXX.txt.
[+] Change the text displayed on screen.

v0.3
Fixed some bugs.
[+] Now you can hide/show the information with the botons L + Square. (also changes the color of the text, colors: red, blue, green, black, white and yellow).
[+] Now displays the full version of the CFW (In general CFW 6.60PROB10 -> 6.60 PRO B or CFW 6.60ME1.8 -> 6.60ME.

v0.2
Changed the plugin name: Automatic Load txt.
[+] Now in theory can be used in more CFW: M33, GEN, TN, PRO and ME. (Please tell me if they work on these versions.)
[+] Now the gameXX.txt loaded it automatically when you start the PSP.
[-] Removed function rename game.txt
[+] Fixed flickering errors (I hope that all is corrected in the CFWs).
[+] You can run either on PSPgo like any other model. (no tested in Go)
[+] Creation a .bin to store the last state/CFW has been detected.
[+] Creating the all gameXX.txt in the folder where you install the plug-in which case you have not been created for you.

Possible improvements:
Plugins Managers[/spoiler]

Controls:
In the XMB (only v0.6)
R + []: Show / Hide text and change text color

Plugins Managers (only v.06)
  • L+[]:Actived/Desactived plugins manager.
    X:Enabled/Disabled plugins
    L/R:Change TXT (vsh.txt,game.txt y pops.txt).
    SELECT:Advanced Mode (vhsME.txt,vshPRO.txt,gameME.txt..gamePRO).
    HOME: Save the changes (without exiting).
    START:Save and Exit (Reboot in vsh.txt).
    O:Delete Line.
    Triangle:Add Plugin.
Add plugins (only v.06)
  • L:Up Dir.
    X:Select Plugin/Folder.
    O:Back Plugins Manager.
Screenshots
[spoiler]For 6.60 ME
Image

For 6.60 PRO
Image[/spoiler]

How to use:
To start the plugin will automatically create the next text files:
gameM33, gameGEN, gameTN, GamePro, gameME.

In each vshXX.txt place the plugins you wish to activate according to the CFW you want.

Example:
vsh.txt (vshME.txt or vshPRO.txt)
ms0:/seplugins/lib/cmlibctrlhook.prx 1
ms0:/seplugins/automatictxt/automatictxt.prx 1
...

In each gameXX.txt place the plugins you wish to activate according to the CFW you want.
Example:
gameME.txt (working for all versions CFW ME: 6.39ME, 6.60 ME).
ms0:/seplugins/FastExitGame.prx 1
ms0:/seplugins/BOOST.PRX 1
ms0:/seplugins/states_menu_pict.prx 1
ms0:/seplugins/LEDA / LEDA.PRX 1
ms0:/seplugins/NPLOADER.PRX 1
ms0:/seplugins/HOLD.PRX 1
ms0:/seplugins/VOLCON.PRX 1
ms0:/seplugins/mhp3loader/mhp3loader.prx 1

gamePRO.txt (working for all versions CFW PRO: 6.20PRO, 6.35 PRO etc.).
ms0:/seplugins/atpro 1
ms0:/seplugins/pergame_custom.prx 1
ms0:/seplugins/NPLOADER.PRX 1
ms0:/seplugins/mhp3loader/mhp3loader.prx 1
ms0:/seplugins/SSSSS / SSSSSPNG.PRX 1
ms0:/seplugins/HUD.PRX 1

Thanks to RG (Rober Galarga) and ABCanG1015.
Sorry my bad english... :(
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Attachments
AutomaticLoadtxtV07 support 6.61.rar
(26.03 KiB) Downloaded 188 times
AutomaticLoadtxtV07.rar
(30.3 KiB) Downloaded 196 times
Last edited by gdljjrod on Fri Jan 23, 2015 8:20 pm, edited 12 times in total.

User avatar
Casavult
Moderator
Posts: 2340
Joined: Wed Jun 08, 2011 4:22 pm
Location: UK and Middle East

Re: Automatic Load txt v.02 (my first plugin)

Post by Casavult » Sat Jun 30, 2012 11:31 pm

This is a pretty good plugin! The idea is great.
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playjun
Posts: 30
Joined: Sat Sep 24, 2011 10:02 am
Location: f0:/kd/b_sparta

Re: Automatic Load txt v.02 (my first plugin)

Post by playjun » Sun Jul 01, 2012 4:29 am

nice,thanks for this :D
PSP 2000 TA-088v26.35 CUSTOM/6.37 ME/6.38 ME/6.39 ME/6.60 ME-1.8 俊

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Steven
Posts: 1955
Joined: Sat Jan 01, 2011 12:22 pm
Contact:

Re: Automatic Load txt v.02 (my first plugin)

Post by Steven » Sun Jul 01, 2012 4:41 am

now if only pprefs 1.131 can detect those it'll be great :lol: oh well

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bsanehi
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Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
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Re: Automatic Load txt v.02 (my first plugin)

Post by bsanehi » Sun Jul 01, 2012 8:21 pm

Very nice plugin ;) I will add it to the plugins list.

gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: Automatic Load txt v.03 (UPDATE)

Post by gdljjrod » Thu Jul 05, 2012 7:43 pm

UPDATE
v0.3...
thank you all for your help :D

User avatar
Steven
Posts: 1955
Joined: Sat Jan 01, 2011 12:22 pm
Contact:

Re: Automatic Load txt v.03 (UPDATE)

Post by Steven » Sat Jul 07, 2012 1:02 am

nice :D thanks for the update

gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: Automatic Load txt v.03 (UPDATE)

Post by gdljjrod » Sat Jul 07, 2012 2:27 am

Now
If anyone knows of good tutorials of the files (I/O) for C. for incorporate the plugin option: enable/disable plugins, (type pffres).
pufff sorry very very bad english!!! :oops:

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bsanehi
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Posts: 389
Joined: Thu Mar 17, 2011 2:07 am
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Re: Automatic Load txt v.03 (UPDATE)

Post by bsanehi » Fri Jul 13, 2012 9:04 pm

Can you add Autoloaded of vsh.txt to also be loaded vsh.txt detected corresponding to CFW. ?

In version 0.4>?

gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: Automatic Load txt v.03 (UPDATE)

Post by gdljjrod » Sat Jul 14, 2012 2:39 am

bsanehi wrote:Can you add Autoloaded of vsh.txt to also be loaded vsh.txt detected corresponding to CFW. ?

In version 0.4>?
Sure, I'm working on it and a manager of plugins.

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