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Asalto De Los Cuadrados

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Léo
Posts: 13
Joined: Mon Feb 21, 2011 1:26 pm

Re: Asalto De Los Cuadrados

Post by Léo » Thu Jun 02, 2011 5:55 pm

Thanks a lot, I can't wait to finish coding it actually :lol: So close and yet so far :P
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xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: Asalto De Los Cuadrados

Post by xerpi » Thu Jun 02, 2011 6:50 pm

The game is very good, but this luaplayer sucks xD I recommend you to use LuaDEV, it's the best luaplayer ever made, if you want to know more about LuaDEV, send me a PM and i can help you porting your game to LuaDEV.
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Léo
Posts: 13
Joined: Mon Feb 21, 2011 1:26 pm

Re: Asalto De Los Cuadrados

Post by Léo » Thu Jun 02, 2011 8:19 pm

Small fix, an error was occurring as you complete the demo http://www.mediafire.com/file/9n8n11z6v ... C-BETA.zip
xerpi wrote:The game is very good, but this luaplayer sucks xD I recommend you to use LuaDEV, it's the best luaplayer ever made, if you want to know more about LuaDEV, send me a PM and i can help you porting your game to LuaDEV.
Won't you mind to tell me more here? What is wrong with XLP?

xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: Asalto De Los Cuadrados

Post by xerpi » Thu Jun 02, 2011 8:33 pm

Léo wrote:Small fix, an error was occurring as you complete the demo http://www.mediafire.com/file/9n8n11z6v ... C-BETA.zip
xerpi wrote:The game is very good, but this luaplayer sucks xD I recommend you to use LuaDEV, it's the best luaplayer ever made, if you want to know more about LuaDEV, send me a PM and i can help you porting your game to LuaDEV.
Won't you mind to tell me more here? What is wrong with XLP?
I've just send you a PM. I've seen the code and the luaplayer functions are awful, the way to code is horrible, you have to put strange things. I think that your game in LuaDEV would be much faster and the code would look much better.

dridri
VIP
Posts: 169
Joined: Wed Oct 27, 2010 5:21 pm

Re: Asalto De Los Cuadrados

Post by dridri » Sun Jun 05, 2011 9:03 pm

XLP uses a new and very optimized way to code, if you understand that you can't say that it's horrible
Sorry for my English :mrgreen:
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xerpi
HBL Collaborator
Posts: 139
Joined: Sat Apr 23, 2011 10:45 am
Location: Barcelona

Re: Asalto De Los Cuadrados

Post by xerpi » Sun Jun 05, 2011 9:06 pm

dridri wrote:XLP uses a new and very optimized way to code, if you understand that you can't say that it's horrible
LuaDEV is much better for sure ;)

dridri
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Posts: 169
Joined: Wed Oct 27, 2010 5:21 pm

Re: Asalto De Los Cuadrados

Post by dridri » Sun Jun 05, 2011 9:15 pm

I never heard of LuaDev..

Edit: quoting the post just above is useless..
Last edited by dridri on Sun Jun 05, 2011 9:30 pm, edited 1 time in total.
Sorry for my English :mrgreen:
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Terbaddo
Posts: 116
Joined: Mon Feb 14, 2011 3:29 pm
Location: Paris, France
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Re: Asalto De Los Cuadrados

Post by Terbaddo » Sun Jun 05, 2011 9:16 pm

Why LuaDev would it be better than XLP ? I'm sure you have never used XLP :lol:
If you developed LuaDev, I'm sure this Lua Player is a cr*p. If you don't stop advertising.
That is not Unix. That is OSX a proprietary branch of BSD.
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