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[GAME] Kobo Deluxe port

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Riviera71
Posts: 3
Joined: Mon Mar 28, 2011 10:44 pm

[GAME] Kobo Deluxe port

Post by Riviera71 » Sun May 29, 2011 2:19 am

Shooting game

Kobo Deluxe is an enhanced version of Akira Higuchi's game XKobo for Un*x systems with X11.

Original website:
http://olofson.net/kobodl/

Description:
Kobo Deluxe is a 3rd person scrolling 2D shooter with a simple and responsive control system - which you'll need to tackle the tons of enemy ships that shoot at you, chase you, circle around you shooting, or even launch other ships at you, while you're trying to destroy the labyrinth shaped bases. There are 50 action packed levels with smoothly increasing difficulty, and different combinations of enemies that require different tactics to be dealt with successfully.

Original author:
David Olofson

PSP Porter:
Riviera71

Screenshots:
Image
Image
Image
Image

Controls:
direction: arrows buttons or joystick
fire: CROSS
menu: START
pause: SELECT

DOWNLOAD:

not signed(CFW and HEN):
http://www.play-host.net/files/1306771999.rar

signed(OFW):
http://www.play-host.net/files/1306778169.rar

TODO:
Sorry there is no sound for the moment !

Authorization of the author:
Here our conversation by email :
> Hi David !
>
> I'm a French developer amateur, and I like yours works.
> I love particularly Kobo Deluxe, It's excellent, this is why I have
> decided to port it on Playstation Portable.
>
> The PSP port works well, without sound and music, because there I have a
> crash with sound library.
> Please, can You help me if you have a time for me, for some detail of your
> code ?
>
> I want to participate at PSP GENESIS
> COMPETITION<http://wololo.net/genesis/>, and ask your authorization to
- Masquer le texte des messages précédents -
> participate.
> I will make a donation of course if I win a price!
>
> Thank you,
>
> Have a goo day,
> Better greetings.

Thanks! It's great to hear you like my work - especially at a time when I'm
mostly hacking and sometimes wondering what on earth I'm doing! :-D
(That would be Kobo II, BTW - a commercial sequel/tribute with modern
technology.)

There are, or at least, have been some issues with the sound engine... Have
you tried the development tree over at beijingcode?

http://beijingcode.org/projects/kobo


Can you run Valgrind, or at least a proper debugger on the target system, to
get some hinst as to what goes wrong?


Sure, I have no problem with that! :-) And, some publicity can't hurt. ;-)


Thanks,

//David


Good play ! ;)
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Last edited by Riviera71 on Sun May 29, 2011 7:20 pm, edited 2 times in total.

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toBsucht
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Posts: 1934
Joined: Wed Dec 29, 2010 8:15 am
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Re: [GAME] Kobo Deluxe port

Post by toBsucht » Sun May 29, 2011 3:32 am

Now it is working on psp to. Is there no sound in it whatever close to all psp user can run a plugin and listen to their own mp3! ..
Here is a shrinked signed ver. http://www.mediafire.com/?55uoz4etk59qnsb i used easypbprx :roll: bb and good luck!
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wololo
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Posts: 3608
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: [GAME] Kobo Deluxe port

Post by wololo » Tue May 31, 2011 12:42 pm

entry accepted, nice port once again, and I hope we'll get sound soon :)
If you need US PSN Codes, this technique is what I recommend.

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rainof89
Posts: 284
Joined: Tue Nov 16, 2010 5:23 pm

Re: [GAME] Kobo Deluxe port

Post by rainof89 » Tue May 31, 2011 10:48 pm

I like games like these. The psp go controls are just to small to play the game comfortably :x . Gotta go me a psp 3000 for these homebrews :D

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