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[Game] Sokoban remake [Update: some fix & screenshots]

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BuciMaci88
Posts: 5
Joined: Sat May 28, 2011 6:39 pm

[Game] Sokoban remake [Update: some fix & screenshots]

Post by BuciMaci88 » Sat May 28, 2011 7:04 pm

Game: Sokoban
Genre: puzzle
Author: BuciMaci88

Hi everybody!

I like to share with you this game.
It's not an original idea, it's a remake of the old Sokoban game from DOS times. :)

The main goal is to push all of the boxes (or crates) to the storage points. It can be very difficult.

Here you can get: http://users.itk.ppke.hu/~lasba/sokobanpsp.zip

With this version you can add own levels to the game, or can play with downloaded text-based levels.

[UPDATE]
I've done some fixing. I forced the program to know the original level set in the choose list. Please try if it's working!

Enjoy!
BuciMaci88

Some screenshots:
The main menu:
[img]menu.jpg[/img]
The first level of the originals. :)
[img]game.jpg[/img]
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Attachments
game.jpg
Ingame screenshot
game.jpg (42.85 KiB) Viewed 3286 times
menu.jpg
Screenshot of the main menu
menu.jpg (54.83 KiB) Viewed 3286 times
Last edited by BuciMaci88 on Mon May 30, 2011 5:04 pm, edited 1 time in total.

Halvhjearne
Posts: 664
Joined: Mon Mar 14, 2011 1:58 am
Location: Denmark

Re: [Game] Sokoban remake

Post by Halvhjearne » Sat May 28, 2011 9:54 pm

Its been a while since i saw sokoban last ... lol
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rainof89
Posts: 284
Joined: Tue Nov 16, 2010 5:23 pm

Re: [Game] Sokoban remake

Post by rainof89 » Sat May 28, 2011 11:53 pm

wow thanks for this homebrew! i remember playing a game like this. Awesome

wololo
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Posts: 3610
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: [Game] Sokoban remake

Post by wololo » Mon May 30, 2011 10:25 am

Hello, your entry is accepted, but I must admit I wasn't able to go any further than the menu. Then when I try to select a level set, the only option I get is "cancel".
I believe I copied the game correctly to my PSP, can you double-check your archive? It's as if the game couldn't find the levels file (levels/original.sbl).
If you need US PSN Codes, this technique is what I recommend.

Looking for guest bloggers and news hunters here at wololo.net, PM me!

BuciMaci88
Posts: 5
Joined: Sat May 28, 2011 6:39 pm

Re: [Game] Sokoban remake

Post by BuciMaci88 » Mon May 30, 2011 10:43 am

Wololo wrote:Hello, your entry is accepted, but I must admit I wasn't able to go any further than the menu. Then when I try to select a level set, the only option I get is "cancel".
I believe I copied the game correctly to my PSP, can you double-check your archive? It's as if the game couldn't find the levels file (levels/original.sbl).
I checked the linked archive ones more. It's working correctly. In the levelset menu is there an 'original', and a 'cancel' menu entry. I have a PSP 2000, and I didn't tested on other types. Which type have you?

wololo
Site Admin
Posts: 3610
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: [Game] Sokoban remake

Post by wololo » Mon May 30, 2011 10:57 am

I tested on a PSP 1000 and a PSP 3000, I'll try again.
If you need US PSN Codes, this technique is what I recommend.

Looking for guest bloggers and news hunters here at wololo.net, PM me!

snailface
Posts: 95
Joined: Tue May 24, 2011 8:02 pm

Re: [Game] Sokoban remake

Post by snailface » Mon May 30, 2011 11:04 am

I tried it on a 3001 and a Go, same result as Wololo.
Image

BuciMaci88
Posts: 5
Joined: Sat May 28, 2011 6:39 pm

Re: [Game] Sokoban remake

Post by BuciMaci88 » Mon May 30, 2011 11:52 am

Ok. I try to fix this. I have an idea to fix, but it would be great, if somebody can test it with a PSP2000.

Baconation
Posts: 78
Joined: Tue Mar 29, 2011 9:36 pm

Re: [Game] Sokoban remake

Post by Baconation » Mon May 30, 2011 12:04 pm

Just tested it on my PSP 2000, I got the same problem as wololo...

BuciMaci88
Posts: 5
Joined: Sat May 28, 2011 6:39 pm

Re: [Game] Sokoban remake

Post by BuciMaci88 » Mon May 30, 2011 12:42 pm

Ok then it seems to be firmware incompability. I scan the levels directory for the files, but if it doesn't work I change to an other solution for the map loading. I hope it would work.

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