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[UPDATED] [game] Nazi zombies portable beta 1

Submit your entry for the competition here.
check http://wololo.net/genesis for detailed rules
Woogle
Posts: 18
Joined: Mon Jan 03, 2011 4:12 pm

Re: [game] Nazi zombies portable beta 1

Post by Woogle » Mon May 16, 2011 3:04 pm

It's awesome! Congratulations!
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npt
VIP
Posts: 154
Joined: Wed Oct 27, 2010 3:32 pm

Re: [game] Nazi zombies portable beta 1

Post by npt » Mon May 16, 2011 3:22 pm

Interesting game. Running fine on 2k w/ gen d3 + prom4 on top. So, will there be updates to this before the end of the competition? Anyhow, interesting game, welcome to the competition!

Regards,

npt
:ugeek:
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Jukki
Posts: 55
Joined: Fri Feb 04, 2011 7:28 pm

Re: [game] Nazi zombies portable beta 1

Post by Jukki » Tue May 17, 2011 2:27 pm

So this means we are in competion? If yes. Thank you.

And yes. We are planing patches

jerrmy12
Posts: 33
Joined: Fri May 13, 2011 11:05 pm

Re: [game] Nazi zombies portable beta 1

Post by jerrmy12 » Tue May 17, 2011 6:52 pm

please post a mini patch for bugz then do bigger ones

blubswillrule
Posts: 9
Joined: Sat May 07, 2011 7:06 pm

Re: [game] Nazi zombies portable beta 1

Post by blubswillrule » Wed May 18, 2011 7:25 am

Thanks for the support guys!

New incoming update includes
- some new menu graphics
-all new weapon sounds (for most of the weapons ;) )

still some things to be fixed, but standby! :D

RUSTII
Posts: 468
Joined: Sat Feb 19, 2011 7:29 am

Re: [game] Nazi zombies portable beta 1

Post by RUSTII » Wed May 18, 2011 2:09 pm

blubswillrule wrote:Thanks for the support guys!

New incoming update includes
- some new menu graphics
-all new weapon sounds (for most of the weapons ;) )

still some things to be fixed, but standby! :D
:shock: And a heart sound???
Just noticed it,every time i die it tells me it needs a heart.wav(Im sure thats it)
This is by far one of the best things in this comp.
TiPi wrote:I won.

/misusing modpowers
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flofrucht
Posts: 587
Joined: Wed Sep 29, 2010 5:46 pm
Location: /root
Contact:

Re: [game] Nazi zombies portable beta 1

Post by flofrucht » Wed May 18, 2011 3:09 pm

Nice hb, I wish you luck for the COMPO :)
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PSPDev and scener

jerrmy12
Posts: 33
Joined: Fri May 13, 2011 11:05 pm

Re: [game] Nazi zombies portable beta 1

Post by jerrmy12 » Wed May 18, 2011 6:46 pm

blubswillrule wrote:Thanks for the support guys!

New incoming update includes
- some new menu graphics
-all new weapon sounds (for most of the weapons ;) )

still some things to be fixed, but standby! :D
the shotguns, thompsen, wunderwaffe and i think the rl are the only ones with the correct sound
i hope for bugfixes!!
highest round....14 with 25000 points!!!

Dman49
Posts: 55
Joined: Wed May 11, 2011 10:49 pm

Re: [game] Nazi zombies portable beta 1

Post by Dman49 » Wed May 18, 2011 8:29 pm

blubswillrule wrote:Thanks for the support guys!

New incoming update includes
- some new menu graphics
-all new weapon sounds (for most of the weapons ;) )

still some things to be fixed, but standby! :D
When will the game be updated?
PSP 3000 PRO-B6 - PSP GO PRO-B6
Creations: BeastieBox (1.3) ; Flat Paintball (1.0) ; HeroClix PSP (unreleased)

jerrmy12
Posts: 33
Joined: Fri May 13, 2011 11:05 pm

Re: [game] Nazi zombies portable beta 1

Post by jerrmy12 » Wed May 18, 2011 8:32 pm

btw when you exit and save, you cant load it.

edit
just died @round 12, when my lmg ran out, i got a max ammo, i also had a basoka :) XD

edit two 3 seconds later
the map was christmas special

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