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[GAME]LameCraft [op-30]

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waratte
Posts: 1320
Joined: Wed Oct 20, 2010 12:03 am

Re: [GAME]LameCraft [op-30]

Post by waratte » Wed Aug 17, 2011 8:21 pm

General Jewel wrote:So this game getting any updates? Or is it dead..
Yes. No, it's not dead.

It has a website dude: http://www.drakon.ixan.net/phpBB3/

Check it!

It's at op-51 now with op-31 as the latest official build and has two new devs working on it. ;)

Everyone should redirect everything about lamecraft at his website. ;)
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wololo
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Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: [GAME]LameCraft [op-30]

Post by wololo » Wed Aug 17, 2011 11:07 pm

It would be nice to see some updates here too once in a while ;)
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varun
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Posts: 651
Joined: Thu Jan 27, 2011 12:32 pm
Location: Mars

Re: [GAME]LameCraft [op-30]

Post by varun » Thu Aug 18, 2011 10:40 am

ya, it looks like drakon has left this place after winning the compo :evil:
but still i found this-
http://code.google.com/p/lamecraft-bina ... dates/list(not offical but the changes are pretty cool after op-30

noob
Posts: 146
Joined: Sun Aug 14, 2011 6:39 pm

Re: [GAME]LameCraft [op-30]

Post by noob » Mon Aug 22, 2011 8:13 pm

since OP-30, there were updates, but not yet official releases.
there are 3 people working on lamecraft now.

since OP-30:
-you can change texture packs very easily
-light has been updated and doesn't travel trough blocks
-an update with tree generation (wich i don't know of what exactly happened)
-torches are removed when the supporting block is destroyed

how do i know? look below

every update made to lamecraft
http://code.google.com/p/lamecraft/source/list

drakon's official forum (have a look)
http://drakon.ixan.net/phpBB3/

maric110884
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Location: Calamba Laguna Philippines
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Re: [GAME]LameCraft [op-30]

Post by maric110884 » Wed Aug 31, 2011 12:29 am

sorry for my bad english
psp 3000 4g OFW6.20 -> 6.20TN-A-D -> 6.35 pro-b3 -> 6.20 pro-b4p -> 6.20 pro-b5p ->
6.20 pro-b6p -> 6.20 pro-b7p -> 6.20 pro-b8->6.60 pro- nightly

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varun
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Location: Mars

Re: [GAME]LameCraft [op-30]

Post by varun » Mon Oct 03, 2011 5:24 am

anyone who is still on op 30 dont update
i tried op 51 and it really sucks.
although it has featurs but it freezes even while loading the map

waratte
Posts: 1320
Joined: Wed Oct 20, 2010 12:03 am

Re: [GAME]LameCraft [op-30]

Post by waratte » Mon Oct 03, 2011 5:47 am

varun wrote:anyone who is still on op 30 dont update
i tried op 51 and it really sucks.
although it has featurs but it freezes even while loading the map
Yeah, drakon and the team are rewritting the game now; drakon didn't like the way it turned out. :???:

help
Posts: 175
Joined: Tue Jan 04, 2011 2:00 pm

Re: [GAME]LameCraft [op-30]

Post by help » Wed Oct 19, 2011 2:54 pm

are there monsters in this game?

hippi97
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Re: [GAME]LameCraft [op-30]

Post by hippi97 » Tue Oct 25, 2011 4:03 pm

Is the forum offline? :?:
My game consoles:
[spoiler]PSP model: 3004 [Model: 03g]
Firmware: 6.60 PRO-B10
PSP Model: E1004
Firmware: 6.60 PRO-C
PS Vita (hate that thing)
Firmware: 2.12
I also have PS3, XBOX, Gameboy, Gameboy andvance sp and Gameboy Micro[/spoiler]
My website: http://hene193.com

waratte
Posts: 1320
Joined: Wed Oct 20, 2010 12:03 am

Re: [GAME]LameCraft [op-30]

Post by waratte » Tue Oct 25, 2011 4:35 pm

hippi97 wrote:Is the forum offline? :?:
Yeah, it's been that way for two months. :cry:

No, there are no monsters yet. :P

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