1.20...
[Plugin] PRXshot 0.4.0
Re: [Plugin] PRXshot
When I enable this plugin, it crashes when I try to load any game using aLoader
1.20...
1.20...
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640509 040147
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot
I know, i downgraded my PSP to 6.20 to address this problem ASAP. Loooks like that i can't use the umdcache memory so early in < 6.30pietro025 wrote:When I enable this plugin, it crashes when I try to load any game using aLoader
1.20...
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Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
-
sephi-zack
- Posts: 29
- Joined: Sat Feb 26, 2011 3:32 pm
Re: [Plugin] PRXshot
Not work on my PSP Go 6.20 TN-D.
Try to install it on my M2 memory card but not work too.
Try to install it on my M2 memory card but not work too.
Re: [Plugin] PRXshot
Didn't work for me in the xmb(I did put it in vsh.txt)
Assuming I presses the right note button( The one with the musical note on it), it did nothing.
As a test to the plugin, I pressed select to get the VSH menu, and held note, and the vsh menu did blink, proving the plugin works, but not in XMB.
Assuming I presses the right note button( The one with the musical note on it), it did nothing.
As a test to the plugin, I pressed select to get the VSH menu, and held note, and the vsh menu did blink, proving the plugin works, but not in XMB.
Long Time, but still surprised to see PRO C is not out!
PSP mobo:Ta 93v1
PSP mobo:Ta 93v1
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot
I am testing extensively on my PSP with 6.20 TN-D and 6.35 Pro-B3 and it works correctly, so i dont know what is the problem
. If you want to help i added a debug prx to the first post, so just replace the prx with the debug one and upload the log file (prxshot.log) in the root of the memory stick to pastebin or a forum attachment .
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Re: [Plugin] PRXshot
Tried the debug version with TN-D and aLoader. It starts the game and when you press the NOTE button, the memory stick light blink and stuff.... but there is no screenshot!!!!!!! But when I use the normal version the memory stick light doesn't even blink!
640509 040147
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot
The debug version is exactly the same as the normal plugin, so what about the log? the memory stick light is blinking because is writting to the prxshot.log (on the root of the memory stick). Can you upload it somewhere?pietro025 wrote:Tried the debug version with TN-D and aLoader. It starts the game and when you press the NOTE button, the memory stick light blink and stuff.... but there is no screenshot!!!!!!! But when I use the normal version the memory stick light doesn't even blink!![]()
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Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Re: [Plugin] PRXshot
There you go. I packed into a rar file because the .log extension isn't supported.
640509 040147
Re: [Plugin] PRXshot
I really like you plugin, it's very nice. Are you planing in adding a config file to change the activation button, file name (like ScreenShotPNG Speady Plugin) or save destination. That's what I would like to see in your awesome plugin.
PSP-1001 6.60 PRO-B9
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot
Sure, i can add a config file to change the button combo and the file name (the only thing required in the name is the number and the extension). Not sure if i can change the destination directory because the original system requires that the screenshot is stored into /PSP/SCREENSHOT.inpixies wrote:I really like you plugin, it's very nice. Are you planing in adding a config file to change the activation button, file name (like ScreenShotPNG Speady Plugin) or save destination. That's what I would like to see in your awesome plugin.
@pietro025, thanks for the log and silly question: do you have a /PSP/SCREENSHOT directory in your PSP?
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..