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MindCraft - Rev 9 (Changeable Difficulty)

Submit your entry for the competition here.
check http://wololo.net/genesis for detailed rules
Liquid-_-
Posts: 182
Joined: Sun Jan 16, 2011 9:30 pm

Re: MindCraft

Post by Liquid-_- » Sat Mar 26, 2011 10:55 pm

Its really cool, but the character guy kinda looks UGLY :lol:
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[spoiler]Image[/spoiler]

Flameaim
Banned
Posts: 157
Joined: Tue Mar 22, 2011 11:10 pm

Re: MindCraft

Post by Flameaim » Sun Mar 27, 2011 1:34 am

it doesnt work 4 me it goes to the compo logo then freze's i have a pspgo with 6.20 HEN-D permanent patch :(
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Mobai
Posts: 4
Joined: Sat Mar 26, 2011 6:55 am

Re: MindCraft

Post by Mobai » Sun Mar 27, 2011 7:43 am

The Player doesnt work :o

Error: game.lua:197: bad argument #1 to ´read´ (pgeDir expected, got nil)

PSP 3004, 4g TN-D, MS: 8GB, SanDisk

sandeshnep
Posts: 36
Joined: Sat Oct 02, 2010 8:31 pm

Re: MindCraft

Post by sandeshnep » Sun Mar 27, 2011 7:56 pm

did you program this using pge lua? ;)
I am developing a game too :D

Mobai
Posts: 4
Joined: Sat Mar 26, 2011 6:55 am

Re: MindCraft - Rev 2 (Function System And Water)

Post by Mobai » Fri Apr 01, 2011 3:30 pm

Your link to r2 goes to r1 :o :cry:

aqualisschock
Posts: 171
Joined: Wed Jan 05, 2011 3:11 pm

Re: MindCraft - Rev 2 (Function System And Water)

Post by aqualisschock » Fri Apr 01, 2011 5:27 pm

Mobai wrote:Your link to r2 goes to r1 :o :cry:
no it doesnt
PSP Model : PSP 3004 Firmware : 6.20 -> 6.35 -> 6.35 PRO-A4 -> 6.35 PRO-B3

hippi97
Posts: 137
Joined: Mon Jan 03, 2011 10:21 am
Location: C:\Finland.exe
Contact:

Re: MindCraft - Rev 2 (Function System And Water)

Post by hippi97 » Fri Apr 01, 2011 6:16 pm

You should have a blog where you can tell when next rev is comming :D
My game consoles:
[spoiler]PSP model: 3004 [Model: 03g]
Firmware: 6.60 PRO-B10
PSP Model: E1004
Firmware: 6.60 PRO-C
PS Vita (hate that thing)
Firmware: 2.12
I also have PS3, XBOX, Gameboy, Gameboy andvance sp and Gameboy Micro[/spoiler]
My website: http://hene193.com

Mobai
Posts: 4
Joined: Sat Mar 26, 2011 6:55 am

Re: MindCraft - Rev 2 (Function System And Water)

Post by Mobai » Fri Apr 01, 2011 6:24 pm

aqualisschock wrote:
Mobai wrote:Your link to r2 goes to r1 :o :cry:
no it doesnt
Yes, NOW it doesn't :D

Mexicouger
Posts: 89
Joined: Sun Feb 13, 2011 8:32 pm

Re: MindCraft - Rev 2 (Function System And Water)

Post by Mexicouger » Fri Apr 01, 2011 7:11 pm

Awesome :D

incpdo
Posts: 17
Joined: Tue Apr 05, 2011 9:48 am

Re: MindCraft - Rev 2 (Function System And Water)

Post by incpdo » Wed Apr 06, 2011 9:10 am

This homebrew its really cool, i enjoy digging into the caves and break blocks etc, i would suggest you to do a change of design in the little fella , and maybe the backgrounds , if you need help doing such things or something i dont mind to do so, Your coding its very well design , i feel that the function of the game will be acomplished but what i see is that the blocks and the guy are too big for the screen wich doesnt let you see very well whats next.You have to solutions for resolving this issue.
You can do a zoom feature wich will allow you to zoom in or out a little so you have a better sight of what you are doing. I think this homebrew has a very good potential in this compo so if you still going forward as you do it will be a good competition with other apps

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