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CubeMania v1.4 by Sand3r

Submit your entry for the competition here.
check http://wololo.net/genesis for detailed rules
Benjamin999
Posts: 72
Joined: Thu Mar 03, 2011 7:54 pm

Re: CubeMania v1.3 by Sand3r

Post by Benjamin999 » Fri May 06, 2011 8:58 pm

Sand3r wrote:And another, promising update for CubeMania!

Enjoy and thanks for all your support, guys, I really appreciate it! ;)
Ah, nice update ;). Did you use OSLib's intraFont for the fonts?
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Genesis compo entries: iDrum && Platorm Portable
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...

Sand3r
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Re: CubeMania v1.3 by Sand3r

Post by Sand3r » Fri May 06, 2011 9:45 pm

amsterix11 wrote:I published your game in PSPGEN: HERE
Fantastique, un peu plus de la publicité, c'est très utile. Merci ;)
Benjamin999 wrote:Ah, nice update ;). Did you use OSLib's intraFont for the fonts?
Yup, like you suggested: OSLib MOD by Sakya. After some fiddling around, it finally paid off :mrgreen:
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* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011

Benjamin999
Posts: 72
Joined: Thu Mar 03, 2011 7:54 pm

Re: CubeMania v1.3 by Sand3r

Post by Benjamin999 » Sat May 07, 2011 8:26 am

One more question, how to play created levels?
Genesis compo entries: iDrum && Platorm Portable
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...

Sand3r
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Re: CubeMania v1.3 by Sand3r

Post by Sand3r » Sat May 07, 2011 9:14 am

Benjamin999 wrote:One more question, how to play created levels?
I'm afraid, you don't...

I guess this will be put on the to-do list :) As long as there are suggestions for new features, it's all right. Bugs however... :P
* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011

Benjamin999
Posts: 72
Joined: Thu Mar 03, 2011 7:54 pm

Re: CubeMania v1.3 by Sand3r

Post by Benjamin999 » Sat May 07, 2011 1:55 pm

You can put them between the originial levels and if the level is empty (not edited) it gives an error or something.
Genesis compo entries: iDrum && Platorm Portable
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...

Mad Mark
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Re: CubeMania v1.3 by Sand3r

Post by Mad Mark » Wed May 11, 2011 2:34 pm

Thank you very much for this GREAT game.

incpdo
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Joined: Tue Apr 05, 2011 9:48 am

Re: CubeMania v1.3 by Sand3r

Post by incpdo » Fri May 13, 2011 5:52 am

Hey man it was a big update you made for this rev, im already creating levels for the new mode "push it" that i find very amusing.Thanks for the update! BTW you will ad some time attack mode or one in wich you have a limit of movements? (that could apply for push it mode)Do you think in a next rev you will add some sound to the game? .

Sand3r
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Re: CubeMania v1.4 by Sand3r

Post by Sand3r » Sun May 15, 2011 6:40 pm

Here we are again :)
In this version, one of the key changes is the possibility to test your own levels. Another thing is that changing your theme will be saved from now on.
*NOTE* Before testing a level, please SAVE the level...

For a complete changelog, see the first post.

Again, I can't thank Mad Mark enough for all his support regarding bugs ;)
incpdo wrote:Hey man it was a big update you made for this rev, im already creating levels for the new mode "push it" that i find very amusing.Thanks for the update! BTW you will ad some time attack mode or one in wich you have a limit of movements? (that could apply for push it mode)Do you think in a next rev you will add some sound to the game? .
I'll see if I can make it in time (before the deadline at the end of May, that is) ;)
* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011

Benjamin999
Posts: 72
Joined: Thu Mar 03, 2011 7:54 pm

Re: CubeMania v1.4 by Sand3r

Post by Benjamin999 » Mon May 16, 2011 8:03 am

Nice update but there are 2 bugs with the level editor:
  • when testing a level without saving the PSP freezes
  • the rerty option doesn't work while testing a created level
When you choose a game you can not directly back to the main menu. You must first start a game and then press start and exit to menu. That's annoying when you accidentally start a game but actually want to the level editor.
Genesis compo entries: iDrum && Platorm Portable
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...

Roberto
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Joined: Mon Oct 11, 2010 11:25 pm

Re: CubeMania v1.4 by Sand3r

Post by Roberto » Mon May 23, 2011 12:18 am

nice game have not checked here a while but the game is build up for a simple puzzle game its addicting. ;)
A journey of a million miles begins with one small step

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