Ah, nice updateSand3r wrote:And another, promising update for CubeMania!
Enjoy and thanks for all your support, guys, I really appreciate it!
CubeMania v1.4 by Sand3r
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Benjamin999
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- Joined: Thu Mar 03, 2011 7:54 pm
Re: CubeMania v1.3 by Sand3r
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PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...
Re: CubeMania v1.3 by Sand3r
Fantastique, un peu plus de la publicité, c'est très utile. Merciamsterix11 wrote:I published your game in PSPGEN: HERE
Yup, like you suggested: OSLib MOD by Sakya. After some fiddling around, it finally paid offBenjamin999 wrote:Ah, nice update. Did you use OSLib's intraFont for the fonts?
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* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011
* Creator of CubeMania - Genesis competition 2011
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Benjamin999
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Re: CubeMania v1.3 by Sand3r
One more question, how to play created levels?
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...
Re: CubeMania v1.3 by Sand3r
I'm afraid, you don't...Benjamin999 wrote:One more question, how to play created levels?
I guess this will be put on the to-do list
* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011
* Creator of CubeMania - Genesis competition 2011
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Benjamin999
- Posts: 72
- Joined: Thu Mar 03, 2011 7:54 pm
Re: CubeMania v1.3 by Sand3r
You can put them between the originial levels and if the level is empty (not edited) it gives an error or something.
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...
Re: CubeMania v1.3 by Sand3r
Thank you very much for this GREAT game.
Re: CubeMania v1.3 by Sand3r
Hey man it was a big update you made for this rev, im already creating levels for the new mode "push it" that i find very amusing.Thanks for the update! BTW you will ad some time attack mode or one in wich you have a limit of movements? (that could apply for push it mode)Do you think in a next rev you will add some sound to the game? .
Re: CubeMania v1.4 by Sand3r
Here we are again 
In this version, one of the key changes is the possibility to test your own levels. Another thing is that changing your theme will be saved from now on.
*NOTE* Before testing a level, please SAVE the level...
For a complete changelog, see the first post.
Again, I can't thank Mad Mark enough for all his support regarding bugs
In this version, one of the key changes is the possibility to test your own levels. Another thing is that changing your theme will be saved from now on.
*NOTE* Before testing a level, please SAVE the level...
For a complete changelog, see the first post.
Again, I can't thank Mad Mark enough for all his support regarding bugs
I'll see if I can make it in time (before the deadline at the end of May, that is)incpdo wrote:Hey man it was a big update you made for this rev, im already creating levels for the new mode "push it" that i find very amusing.Thanks for the update! BTW you will ad some time attack mode or one in wich you have a limit of movements? (that could apply for push it mode)Do you think in a next rev you will add some sound to the game? .
* PSP 3004 - 6.35 PRO B5
* Creator of CubeMania - Genesis competition 2011
* Creator of CubeMania - Genesis competition 2011
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Benjamin999
- Posts: 72
- Joined: Thu Mar 03, 2011 7:54 pm
Re: CubeMania v1.4 by Sand3r
Nice update but there are 2 bugs with the level editor:
- when testing a level without saving the PSP freezes
- the rerty option doesn't work while testing a created level
PSP 1000 5.00 m33-6 && PSP 2000 5.50 GEN-D3 && PSP Go 6.35 PRO-B3 with broken screen...
Re: CubeMania v1.4 by Sand3r
nice game have not checked here a while but the game is build up for a simple puzzle game its addicting.
A journey of a million miles begins with one small step