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Brainstorm number

Posted: Mon Feb 21, 2011 11:40 pm
by Sasuke78200
In English:

Hi guys, I'am Sasuke78200, a French sixteen programmer, I've maked a simply, but addictive game.

I've named this game "Brainstorm number", the principle is simple, you have a level with 9 box, 8 box with number ( 1 to 8 ) and a void box, and you must try to reorder the boxes but you can move only the void box with an another box.


You can see a video here: http://www.youtube.com/watch?v=AIBXFD6_bnA

But the campaign is not finished.


You can download a preview here: http://www.megaupload.com/?d=D1IRUBIO

In French:

Salut, je suis Sasuke78200, je suis petit programmeur de 16 ans, et j'ai créer un jeu simple, mais addictive.
j'ai nommé ce jeu "Brainstorm number", le principe est simple, vous avez un niveau avec 9 cases, 8 cases contiennent des chiffres ( 1 à 8 ) et une case vide, le but est de réordonner les cases mais vous ne pouvez bouger que la case vide pour m'interchanger avec une autre case.

Vous pouvez voir une vidéo preview ici: http://www.youtube.com/watch?v=AIBXFD6_bnA
On peut voir que la campagne n'est pas encore fini, mais je travail encore sur d'autres features.

Vous pouvez ausi télécharger un preview du jeu ici: http://www.megaupload.com/?d=D1IRUBIO

Re: Brainstorm number

Posted: Tue Feb 22, 2011 12:44 pm
by wololo
Hello and welcome to the competition, your entry is accepted :)

simple user feeback: I think there could be ways to make user interaction much smoother by just having to move the empty block rather than always selecting the ones you want to move.
e.g: right, up, left, down are used to move the empty block directly.

Re: Brainstorm number

Posted: Tue Feb 22, 2011 4:49 pm
by Sasuke78200
Yeah wololo it's a great idea, i will make it in the next version, but my HDD laptop is bugged and the game's source code is in this HDD. I try to repair that bug and add your suggestion.



( Sorry if my English isn't perfect, but I'm not a big user of english ^^ )

Re: Brainstorm number

Posted: Tue Feb 22, 2011 4:55 pm
by wassgha
See your inbox (just a suggestion)

Re: Brainstorm number

Posted: Tue Feb 22, 2011 5:06 pm
by Sasuke78200
I've send a response to your suggestion ^^

Re: Brainstorm number

Posted: Sun Feb 27, 2011 3:13 pm
by npt
Wololo wrote:Hello and welcome to the competition, your entry is accepted :)

simple user feeback: I think there could be ways to make user interaction much smoother by just having to move the empty block rather than always selecting the ones you want to move.
e.g: right, up, left, down are used to move the empty block directly.
I definitely am in agreement with Wololo's feedback... would be smoother.. cool entry. : )

Regards,

npt

Re: Brainstorm number

Posted: Sun Mar 06, 2011 8:31 am
by Sasuke78200
Hi, guys sorry for my absence, my HDD has crashed and my computer was send to a technician :s

and my source code is lost, but it's not a problem, I will try to reprogram it, and I will start a new project ^^

Re: Brainstorm number

Posted: Thu Apr 21, 2011 11:48 am
by Sasuke78200
Hi, wololo can you remove my compo please, I can't already dev on Psp, sorry :s

Re: Brainstorm number

Posted: Thu Apr 21, 2011 2:27 pm
by toBsucht
That´s not nice Sasuke78200 and i didn´t understand why! (same with tocean)

^i picked up your topic to the hbl113 compatible today i know a littel late, sorry!

and at least i wanna please you to do a upload (link) to mediafire if you don´t wanna do something new(update)
megaupload&co. delete your files, if it isn´t downloaded for ~21 day´s ^your choise sure^
I prefer mediafire specialy since i had a look to the neogeo competion. All mf-links still work a lot others not.

Thank you! Bye
:mrgreen: ? :mrgreen: ? :mrgreen: ? :mrgreen: ? :mrgreen: ? :lol:

Re: Brainstorm number

Posted: Fri May 27, 2011 6:07 am
by sting18
You should add graphics in this game the graphics make it look better and not hard to do something a little better (speaking of graphics) good gameplay that selecting only miss a little, with a bucket of selection a little better a slightly less bright background would be better, good luck