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Sepulka - Selective Plugin Loader

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C4TurD4Y
Posts: 56
Joined: Sun Feb 20, 2011 2:45 am

Re: Sepulka - Selective Plugin Loader

Post by C4TurD4Y » Fri Apr 01, 2011 9:03 pm

Add '~' sign before that homebrew name.

Example:

Code: Select all

ms0:/seplugins/***.prx    PBP | ~Homebrew Name
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fsi09
Posts: 11
Joined: Fri Apr 01, 2011 8:45 pm

Re: Sepulka - Selective Plugin Loader

Post by fsi09 » Sat Apr 02, 2011 6:39 pm

can you please make an example

I dont know where I musst write the text ...
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C4TurD4Y
Posts: 56
Joined: Sun Feb 20, 2011 2:45 am

Re: Sepulka - Selective Plugin Loader

Post by C4TurD4Y » Sat Apr 02, 2011 7:57 pm

Jeez... there is "magic" file called README.TXT. Read it and then ask for help...
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fsi09
Posts: 11
Joined: Fri Apr 01, 2011 8:45 pm

Re: Sepulka - Selective Plugin Loader

Post by fsi09 » Sat Apr 02, 2011 8:42 pm

I have read the readme the second time but it wont work.

can you make an example how I can block a plugin in a homebrew ?

C4TurD4Y
Posts: 56
Joined: Sun Feb 20, 2011 2:45 am

Re: Sepulka - Selective Plugin Loader

Post by C4TurD4Y » Sat Apr 02, 2011 8:46 pm

fsi09 wrote:I have read the readme the second time but it wont work.

can you make an example how I can block a plugin in a homebrew ?
The whole sepulka.txt is an one, big example. Anyway, I can do it for you:

Code: Select all

ms0:/seplugins/something.prx ISO | PBP | UMD | ~Homebrew Name
ms0:/seplugins/something.prx is a path to your plugin and Homebrew Name is a name of that one, not working hb.
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flofrucht
Posts: 587
Joined: Wed Sep 29, 2010 5:46 pm
Location: /root
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Re: Sepulka - Selective Plugin Loader

Post by flofrucht » Sun Apr 03, 2011 9:25 am

Thanks for 0.8exp, works great with GTA VCS :).
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PSPDev and scener

wizarddoctor
Posts: 147
Joined: Wed Oct 27, 2010 3:13 pm
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Re: Sepulka - Selective Plugin Loader

Post by wizarddoctor » Sun Apr 03, 2011 9:32 am

Nice work dude. You wouldn't say that you're 16 years old ;)
PSP-1004 || 5.00 M33-6
PSP-3004 || 6.60 LME-1.6
Nexus 4 || CM11 - Snapshot-M7

flofrucht
Posts: 587
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Re: Sepulka - Selective Plugin Loader

Post by flofrucht » Sun Apr 03, 2011 9:57 am

wizarddoctor wrote:Nice work dude. You wouldn't say that you're 16 years old ;)
Age makes no difference, just the brain mass :lol:
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lilmetal
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Re: Sepulka - Selective Plugin Loader

Post by lilmetal » Tue Apr 12, 2011 3:24 pm

Just an update.
Testing with 6.20 PRO-B4.

When loading ISOs, the plugin doesn't work at all.
Game launches fine, but plugin never loads.

When loading homebrew, the plugin works fine.

C4TurD4Y
Posts: 56
Joined: Sun Feb 20, 2011 2:45 am

Re: Sepulka - Selective Plugin Loader

Post by C4TurD4Y » Tue Apr 12, 2011 3:52 pm

I know what cause this problem. As Ardi's said, sceUmdActivate won't work for homebrew apps (I'm using this function to activate real/fake umd file system). Anyway, now I'm trying to rebuild Sepulka to work in VSH, and it will solve some problems (and make more :P).

//EDIT:
Propably I'll release new version tommorow or in Thursday.
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