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PSP3DPlugin - enable anaglyph 3D graphic in gamesV2.21

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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby jvhellraiser » Sat Apr 23, 2011 9:22 am

mmm not working on 6.20 Pro-B5 permanent
shutdown psp 2001 02g.
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby RooO' » Sat Apr 23, 2011 12:57 pm

works that on custom firmware 6.35 pro-b5 ?
6.31 HBL > 6.35 Pro-A > 6.35 Pro-B4 > 6.35 Pro-B5
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby MegaDarkFire09 » Sat Apr 23, 2011 2:27 pm

psp3dplugin v1.2 seems to not work 6.20 pro-b5 permanent, it freeze during gameboot then crashes...
i tested it in KHBBS and Naruto Shippuden Ultimate Ninja Heroes 3....
please fix this in the next update!
PSP Brite 3004 03G TA-090 v2 (Piano Black)
Version 5.01 ? 5.03 GEN-C (Full) ? 6.35 PRO-B2 ? 6.35 PRO-B3 ? 6.20 PRO-B4 (Perma) ? 6.20 PRO-B5 (Perma)

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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Monk9899 » Sat Apr 23, 2011 3:10 pm

please add support for fifa 11.
thats the only game i play on my psp nowadays
i tried rival swords and spinout and it is working very nicely, but not with fifa.
thanks for the plugin
:ugeek:
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Sat Apr 23, 2011 5:39 pm

Hi there,

sorry for being quite a while...However, I've worked on some games and was on holiday :)...

Allow me to answer some of your questions...
Monk9899 wrote:please add support for fifa 11.
I'll check what I can do :)

MegaDarkFire09 wrote:psp3dplugin v1.2 seems to not work 6.20 pro-b5 permanent, it freeze during gameboot then crashes...
i tested it in KHBBS and Naruto Shippuden Ultimate Ninja Heroes 3....
please fix this in the next update!

Hmm...bad news, but it was tested on 6.20 TN-HEN D and worked fine...don't now what the reason could be that it do not work on your CFW version...may be some plugin support is missing ?

viRATHALOS wrote:hey psp wizard i have one more suggestion can you add a form of chromadepth it is possible. you should put a red color tint and possibly another standout color like orange yellow cyan blue. the fourth color sceme of the .prx"The green and red tint"really makes reds and brights pop out in cd3-d. and is it possible to add more than 2 colors onscreen.

I'm sorry but I've no real clue what your request really is. How could a 3D effect work with more then 2 colors ? You only have 2 eyes...one color for each eye..may be i completely miss your point...

javier_ecf wrote:Well, i tried this plugin to Wipeout Pulse, and the results were great, i mean with a little work could be compatible in a new version of the plugin, i could not take a picture but try by yourself.

Thanks for that information...may be I can get the game and try what i can do...

Alex_rac wrote:hi pspwizard long time no post . can you explain how you work to make a game 3d compatible ? make a list of step to do it please . i want to contribute with my games . oh just forgot to mension that i ' tested ( fifa street 2 ) and it ' s 3d compatible to . THANKS for ALL

You are right...there is no real "process" of getting games compatible...I try to trace the command list passed to the hardware and trace the calls done in a certain way to process the display list by the psp...whether interrupts are used, rendering takes place to screen directly or using offscreen texture and so on...if the game does not look like having any effekt on the current plugin version I really need to dive deep into the design of the game. I'm doing so currently for GTA Vice City Story and Phantasy Star 2 and Goods Eater...but in those cases the design of the game engine semm not be compatible with my plugin currently...

Hopefully I've not missed to answer someones request...

best regards...
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby OMightyBuggy » Sat Apr 23, 2011 8:17 pm

Could you update this plugin for 6.35 PRO?
PSP 1001 CFW 6.60 PRO Nightly Build
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby jmc92 » Sun Apr 24, 2011 2:27 am

Im on a go
I installed it correctly and put the starwars battlefront 2 game onto my psp

I started the game, got into the battlefield and it wouldnt work at all, nothing happened
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby viRATHALOS » Sun Apr 24, 2011 4:53 am

Hi pspwizard I know your being bombarded with questions but please listen. Chromadepth glasses can percieve multiple colors,instead of just two colors, like red:blue or green:pink. The lenses have a sort of rainbow tint. Like I said before, the reds; cyan blues; yellows ;oranges,all apear in 3-d. Pretty mutch anything with a bright tint,the brighter the better.
Spoiler
Psp 3000-bright on 6.35 pro-a4
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Tue Apr 26, 2011 10:18 am

jmc92 wrote:Im on a go
I installed it correctly and put the starwars battlefront 2 game onto my psp

I started the game, got into the battlefield and it wouldnt work at all, nothing happened

Did you press the "note" button to activate the 3d mode while playing Starwars Battlefront 2 ? Sometimes there seem to be a dependency to the WLAN-switch. Do deactivate it and try again the note key.

OMightyBuggy wrote:Could you update this plugin for 6.35 PRO?

Have tried that with a special version but none of my beta testers had replied any success yet...

Monk9899 wrote:please add support for fifa 11.
thats the only game i play on my psp nowadays
i tried rival swords and spinout and it is working very nicely, but not with fifa.
thanks for the plugin


I've checked this game and I'm lookin forward that it may be very likely supported with the next version...;)
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Monk9899 » Tue Apr 26, 2011 11:22 am

I've checked this game and I'm lookin forward that it may be very likely supported with the next version...;)


THANK YOU!! THANK YOU VERY MUCH!!!1!!
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