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PSP3DPlugin - enable anaglyph 3D graphic in gamesV2.21

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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Halvhjearne » Mon Mar 14, 2011 5:28 pm

thanx a lot for this awsome plugin, i had an earlyer version on my 2000, but now i can even use it on my GO ... thanx again!! :D :D
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby ASKidwai » Mon Mar 14, 2011 5:32 pm

@ PSPWizard, when ever I enable this plugin in Ratchet and Clank Size Matters, it hangs and shuts off. I disabled all the plugins except this, but to no avail. Anyobdy else have this problem?
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon Mar 14, 2011 5:44 pm

ASKidwai wrote:@ PSPWizard, when ever I enable this plugin in Ratchet and Clank Size Matters, it hangs and shuts off. I disabled all the plugins except this, but to no avail. Anyobdy else have this problem?


I'm sorry to hear that..it does work perfectly fine with my R&C Size Matters version. Check the ISO/UMD driver you are using, please...What CFW/HEN do you have ?

Check the config file and try to place an entry in the R&C section: LATEHOOK=1

00raq00 wrote:What restrictions?

The plugin is trying to get the game name you have started to check against the config file. While using an ISO loader this does not work proberbly as the plugin is retrieving the ISO-Loader name as game name...In this case the plugin is always running with the default setting as you will find them in the config file...
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby joss245 » Mon Mar 14, 2011 5:48 pm

Pspwizard why you don´t put compatibility with 6.35 pro. There always people brings new plugins for the 6.20 tn and nothing for the Pro. Pro is the best lightCFW I ever see.
6.20 tn don´t have nothing new and the next 6.35 pro C will come with online mode. So please work in the CFW of the future
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Alex_rac » Mon Mar 14, 2011 6:07 pm

thanks a lot for your plugin PSPwizard , I have 3 questions for you ( please answer ) 1) there is a possibility to speed up the execution of games in 3d mode ? ( some of them are too slow ) 2) can you implement correctly your plugin in xmb mode ? ( to view videos and pictures in 3d ) 3) can you work to make god of war chain of olympus and ghost of sparta compatible with your plugin ? ( they just crush ) thanks reading , I 'm with you ( KEEP UP THE GOOD WORK )
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon Mar 14, 2011 6:54 pm

joss245 wrote:Pspwizard why you don´t put compatibility with 6.35 pro. There always people brings new plugins for the 6.20 tn and nothing for the Pro. Pro is the best lightCFW I ever see.
6.20 tn don´t have nothing new and the next 6.35 pro C will come with online mode. So please work in the CFW of the future


Hi there,

more and more users are posting that the plugin is working with 6.35 Pro...one has confirmed it does work with 6.35 Pro B-3 TCFW

regards

PS: it's never possible to fulfill all requirements at once...there need to be some priority ...

Alex_rac wrote:thanks a lot for your plugin PSPwizard , I have 3 questions for you ( please answer ) 1) there is a possibility to speed up the execution of games in 3d mode ? ( some of them are too slow ) 2) can you implement correctly your plugin in xmb mode ? ( to view videos and pictures in 3d ) 3) can you work to make god of war chain of olympus and ghost of sparta compatible with your plugin ? ( they just crush ) thanks reading , I 'm with you ( KEEP UP THE GOOD WORK )

1. I have tried to speed some things up, but kernel mode does not like to work with VFPU :(, in addition I started to develop some concepts to optimize the loop through the display list, which is the most time the plugin spent...
2. the plugin will not work with usual videos and pictures in the XMB as you can't create 2 different viewing points as needed to get the 3d effect
3. once I've got the 2 games mentioned it might be able to get the plugin running with them, but keep in mind, that some games will never be working due to theire design

Thanks ;)
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby 00raq00 » Mon Mar 14, 2011 7:20 pm

With 6.35 Pro B-3 TCFW and ISO's it doesn't start 3d effect. Games works without 3d effect :( but works not hung.
PSP3003(4g) 6.20->...->6.39PRO-B nightly + LCFW ME
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon Mar 14, 2011 7:26 pm

00raq00 wrote:With 6.35 Pro B-3 TCFW and ISO's it doesn't start 3d effect.


I'm sorry..but as I'm currently unable to test it myself I'm unable to confirm either way ;)
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Alex_rac » Mon Mar 14, 2011 8:06 pm

Alex_rac wrote:thanks a lot for your plugin PSPwizard , I have 3 questions for you ( please answer ) 1) there is a possibility to speed up the execution of games in 3d mode ? ( some of them are too slow ) 2) can you implement correctly your plugin in xmb mode ? ( to view videos and pictures in 3d ) 3) can you work to make god of war chain of olympus and ghost of sparta compatible with your plugin ? ( they just crush ) thanks reading , I 'm with you ( KEEP UP THE GOOD WORK )

1. I have tried to speed some things up, but kernel mode does not like to work with VFPU :(, in addition I started to develop some concepts to optimize the loop through the display list, which is the most time the plugin spent...
2. the plugin will not work with usual videos and pictures in the XMB as you can't create 2 different viewing points as needed to get the 3d effect
3. once I've got the 2 games mentioned it might be able to get the plugin running with them, but keep in mind, that some games will never be working due to theire design

Thanks ;)[/quote]
concerning your 2nd answer I think you are wrong because I have tried your plugin with ( go tube 1.2 ) and videos are showed in 3d
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon Mar 14, 2011 8:53 pm

Alex_rac wrote:concerning your 2nd answer I think you are wrong because I have tried your plugin with ( go tube 1.2 ) and videos are showed in 3d


Are you sure it's real 3d and not just exactly the same immage in red and a bit shifted in cyan. I know it's a bit tricky, but real 3d only appears if the amount of shifting from the red part compared to the cyan one is different on object far away to object very close to the camera...

However, are you able to post some screenshots ? try to get a floor or something like this in your video :)
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