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PSP3DPlugin - enable anaglyph 3D graphic in gamesV2.21

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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby viRATHALOS » Sat May 07, 2011 6:58 pm

About chromadepth. In the psp3d plugin the fourth color scheme is red:green, but unlike the other color schemes"witch are more like a colored frame off-set" this scheme is more of a full color tint. on ratchet and clank the laser bullets really pop-out due to the red tint. What im saying is that chromadepth 3d can be achieved by simpley getting rid of the green tint and replacing it with a different color. maybe even adding a third or fourth color, and I was aware that you must sector each color to, background, midground, forground, horizon, etc. And i am also aware that it would be mis-colored, but hey anaglyph glasses already distort color,so whats the difference , better 3d.

AND ALSO WILL MHP3RD BE IN THE NEXT REV. ?
Spoiler
Psp 3000-bright on 6.35 pro-a4
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Alex_rac » Mon May 09, 2011 8:35 am

HI ! dev , I' ve noticed that your plugin is not compatible with RemoteJoyLite , can you do something for that ?
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon May 09, 2011 10:35 am

viRATHALOS wrote:...AND ALSO WILL MHP3RD BE IN THE NEXT REV. ?


It's still work in progress :)

Alex_rac wrote:HI ! dev , I' ve noticed that your plugin is not compatible with RemoteJoyLite , can you do something for that ?


Unfortunately the RemoteJoyLite does hook the same function as my plugin does. As there is nothing like a stack or chain of hooked functions called one after the other I'm not able to do anything to enhance my plugin to allow running in parallel to RJL without interfering each other... :(

Current WIP:
* In-game menu to control the 3d plugin features
* support for FiFa11
* support for Goods Eater
* extended support for FinalFantasy Crisis Core, as this still crashes after a while in the current version

I do still believe this will be released in time before the deadline...
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby Alex_rac » Mon May 09, 2011 10:57 am

and about my suggestion on the god of war demo , you think it' s correct or not ?
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon May 09, 2011 1:43 pm

Alex_rac wrote:and about my suggestion on the god of war demo , you think it' s correct or not ?


I' recently donwloaded it, but to be honest with you havn't had the time to test. But I'll try. The Demo should work like the real game from the game engine point of view. If I managed to get this one working the full game should wrk as well. Your suggestion was great ;)
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby RUSTII » Mon May 09, 2011 2:55 pm

Hi PSPWizard,Just wondering if you have tested this game on metal gear solid : Peace walker?
it has some funny effect on the game,all top menu's start to kinda peel to the left..it comes up anaglyphic,
but menu's,and Aimer slides.other then that,great work.cant wait for another update.
TiPi wrote:I won.

/misusing modpowers

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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Mon May 09, 2011 6:57 pm

RUSTII wrote:Hi PSPWizard,Just wondering if you have tested this game on metal gear solid : Peace walker?
it has some funny effect on the game,all top menu's start to kinda peel to the left..it comes up anaglyphic,
but menu's,and Aimer slides.other then that,great work.cant wait for another update.

thanks. I'll check that...
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby PSPWizard » Sat May 14, 2011 7:21 pm

Hi there,

I've uploaded a new version of the plugin. I was unable to implement all of your wishes into this version. However, it's now coming with an in-game config menu and the possibility to directly save the current settings.

I do hope that you still enjoy and I'm still trying hard to get more of your favorite games working :)

Stay tuned....
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby lil_smokez » Sat May 14, 2011 7:47 pm

bin wanting to use this forever but sadly it still doesnt work with 6.35 pro b5
KHBBS crashes but in the lost frontier the game loads fine and i can bring up the new 3d menu i activate the 3d and save settings but every time i do it goes back to de-activated hopefully u can look into this cuz i really want to use this plugin
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Re: PSP3DPlugin - enable anaglyph 3D graphic in retail games

Postby RUSTII » Sun May 15, 2011 2:11 am

WooHoo,Updated..
thanks man,Ima go test for a while,see whats changed..Ill Be Back


Lol,Hope i can get a few more games running now..Thanks again.
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/misusing modpowers

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