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[WIP] Silveredge (gameplay teaser)

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AndrewYY
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[WIP] Silveredge (gameplay teaser)

Post by AndrewYY » Tue May 24, 2011 7:57 pm

Hey everyone, I've never made a real release of anything big before, so please bear with me as I deal with my release itch in this way :P

This is just a little teaser for my submission-to-be in the Genesis competition. It's a bullet-curtain game I started writing last year, but was encouraged to finish for this competition. The final 4 boss attacks have not been finalized yet, so no beta release.

of course the final release will have a level as well, but you'll have to wait for that :lol:
(As you might now, remotejoylite lags games. The actual game plays with virtually no lag)

Cheers,
Andrew

Edit: just read this new rule about WIPs... well, I don't have a beta download (because gee, it feels bad releasing unfinished work) but the video indicates that it's not a troll and it's not vaporware, right?
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Last edited by AndrewYY on Tue May 24, 2011 10:10 pm, edited 2 times in total.
Silveredge: 2D bullet curtain shooter for Genesis Compo

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noname120
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Re: [WIP] Silveredge - Danmaku shmup for psp (teaser)

Post by noname120 » Tue May 24, 2011 8:20 pm

That's look pretty good ! ;)
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Re: [WIP] Silveredge (gameplay teaser)

Post by poisonedhrt » Tue May 24, 2011 9:55 pm

wow really nice

Benjamin999
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Re: [WIP] Silveredge (gameplay teaser)

Post by Benjamin999 » Wed May 25, 2011 4:50 pm

Looks good.... and hard... ;p
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Re: [WIP] Silveredge (gameplay teaser)

Post by KR4T05 » Thu May 26, 2011 2:09 am

I certainly think this isnt vaporware! I look forward to the release. and by the looks of it, i think you should release a beta, in case you dont make it in time for the competition ;)
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AndrewYY
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Re: [WIP] Silveredge (gameplay teaser)

Post by AndrewYY » Thu May 26, 2011 3:56 am

going through my last few rounds of beta testing.

hopefully the release will be some time tomorrow evening!
Silveredge: 2D bullet curtain shooter for Genesis Compo

XSpalter
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Re: [WIP] Silveredge (gameplay teaser)

Post by XSpalter » Thu May 26, 2011 2:24 pm

cool :)
is this coded in c or lua

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moz
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Re: [WIP] Silveredge (gameplay teaser)

Post by moz » Thu May 26, 2011 6:54 pm

i am still playing kene touhou mohofu
if you're wandering what is it try it

http://code.google.com/p/kene-touhou-mo ... p&can=2&q=

this is a video of it but the guy playing keep shooting bombs and cancel enemies bullets (u_u
it's a bullet heck kind of shoot em up

http://www.youtube.com/watch?v=YtSFZ237ERk


this silveredge reminds me of it... it means i am already in love and i want to play it XD
Last edited by moz on Thu May 26, 2011 7:08 pm, edited 1 time in total.
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AndrewYY
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Re: [WIP] Silveredge (gameplay teaser)

Post by AndrewYY » Thu May 26, 2011 7:05 pm

@XSpalter: It's C. I don't know how to program in lua.

@Moz: That looks pretty cool. I think I've played an old version of that before, (in fact, it's what spawned me to make this game, because I felt there were no good danmaku games for psp) but it looks much improved. And thanks for your interest :)

Looks like I'll be ready to release this tonight. Just gotta fix the last round of issues, make a promo video, and write up a post.
Silveredge: 2D bullet curtain shooter for Genesis Compo

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moz
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Re: [WIP] Silveredge (gameplay teaser)

Post by moz » Thu May 26, 2011 7:10 pm

AndrewYY wrote:@XSpalter: It's C. I don't know how to program in lua.

@Moz: That looks pretty cool. I think I've played an old version of that before, (in fact, it's what spawned me to make this game, because I felt there were no good danmaku games for psp) but it looks much improved. And thanks for your interest :)

Looks like I'll be ready to release this tonight. Just gotta fix the last round of issues, make a promo video, and write up a post.
i found a better video of the latest version of kene psp
http://www.youtube.com/watch?v=YtSFZ237ERk

by the way i love danmaku shooters too, so thank YOU that programmed something new to play with ^_^)_b thumb up!

[EDIT] OMGOMG!!!! i had a second look at your gameplay video it is even more awesome than i tought, i must play it!
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I'm on the scene from day one. I don't support piracy, homebrews are better
neur0n is awesome. way better than sony devs!
codestation plugins are the best!
http://neur0npsp.altervista.org ← ALL neur0n's releases!

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