If I can't, that's ok. Rules are rules (albeit slightly ambiguous rules).
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Yeah, but, what would be the point? It's not like it's a huge inconvenience to look at it while you press X or anythingultimakillz wrote:im not a judge or anything, this is just my opinion. placing the splashscreen as the the pic1 would be a bad idea because someone could easily edit that and then there would be no splashscreen. displaying it in the actual program makes it much more difficult to remove the splashscreen.
Yes, I can display graphics. I have been using the splash in-game since I released my app. I was just wondering if I could do this to cut startup time.ASKidwai wrote:I assume your program has some graphical output. If it doesn't like Coldbird's PRO B-4 then I am sure the judges will make an exception. However, if it does have graphical output, then afaik you have to put the splash inside the program even if it for 2-3 seconds
5h4d0w wrote:Yeah, but, what would be the point? It's not like it's a huge inconvenience to look at it while you press X or anythingultimakillz wrote:im not a judge or anything, this is just my opinion. placing the splashscreen as the the pic1 would be a bad idea because someone could easily edit that and then there would be no splashscreen. displaying it in the actual program makes it much more difficult to remove the splashscreen.
as far as i know5h4d0w wrote:PS. What does "afaik" mean?![]()
I never said that it was D:ultimakillz wrote: the point of the splashscreen isnt to inconvience the user
Okultimakillz wrote:as far as i know5h4d0w wrote:PS. What does "afaik" mean?![]()