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Re: [Project] Revamped 2
Posted: Sun May 29, 2011 6:15 am
by jerrmy12
so, anyone would be happy to play the alpha(like nzp alpha but better)
Re: [Project] Revamped 2
Posted: Sun May 29, 2011 6:18 am
by RUSTII
Yup full or not,your 3500 usuers that have veiwed your page would love a go at the game to be released.
Well i hope to see a version released soon,good luck in the future.
Re: [Project] Revamped 2
Posted: Sun May 29, 2011 1:31 pm
by Mexicouger
Well its not about if you guys would like the alpha or not, its a personal barrier that I do not want to release something that I am not proud of. If I do, I will feel that my pride is down the drain and the game would die.
Re: [Project] Revamped 2
Posted: Sun May 29, 2011 2:10 pm
by Dwighty
RUSTII wrote:Yup full or not,your 3500 usuers that have veiwed your page would love a go at the game to be released.
Well i hope to see a version released soon,good luck in the future.
3146 of those viewings were from one person, yes, me.

Re: [Project] Revamped 2
Posted: Sun May 29, 2011 4:59 pm
by General Jewel
Are you going to make it for the competition? Its over nearly.
Re: [Project] Revamped 2
Posted: Sun May 29, 2011 6:47 pm
by Flameaim
General Jewel wrote:Are you going to make it for the competition? Its over nearly.
No hes not he canceled it
Re: [Project] Revamped 2
Posted: Mon May 30, 2011 7:02 pm
by Mexicouger
Last image

Re: [Project] Revamped 2
Posted: Wed Jun 01, 2011 11:19 am
by nisarg_kolhe
Mexicouger wrote:Last image

will it be released? As deadline has come btw Wololo said he will manage ups and downs...
Re: [Project] Revamped 2
Posted: Wed Jun 01, 2011 12:54 pm
by Mexicouger
Naa, We aren't entering. We don't have enough stuff done, and I am working hard on trying to get Revamps Framerate up.
With 8 bots in Bloodvally, you can drop down to 11 fps, which Is Horrible for me. Instead of lowering the Quality of all our content, I'm looking into Optimizing this old Quake engine, Using Methods like VFPU and Back face culling, possibly Double Display lists. I am taking a couple weeks, or the amount of Time I need to learn this stuff though.
ASM is gonna be tough :/
Re: [Project] Revamped 2
Posted: Wed Jun 01, 2011 2:07 pm
by nisarg_kolhe
Mexicouger wrote:Naa, We aren't entering. We don't have enough stuff done, and I am working hard on trying to get Revamps Framerate up.
With 8 bots in Bloodvally, you can drop down to 11 fps, which Is Horrible for me. Instead of lowering the Quality of all our content, I'm looking into Optimizing this old Quake engine, Using Methods like VFPU and Back face culling, possibly Double Display lists. I am taking a couple weeks, or the amount of Time I need to learn this stuff though.
ASM is gonna be tough :/
oh! ok then good luck!
