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[Project] Augustine
Re: [Project] Revamped 2
Hey man Don' t you worry okay, and I hope you will be fine
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Mexicouger
- Posts: 89
- Joined: Sun Feb 13, 2011 8:32 pm
Re: [Project] Revamped 2
Just an update, This game is on track for genesis again. A matter of fact, We just had a huge update in which you can see here:
http://www.moddb.com/games/revamped/new ... air-update
http://www.moddb.com/games/revamped/new ... air-update
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Re: [Project] Revamped 2
Detailed and looks real crisp great update and great screenshots, the maps or examples you just print screened looks incredible also the texture custom feature could be useful for other devs to help the game aswell XD Nice to see you back
Re: [Project] Revamped 2
Though the words "inspired by Halo" may be an understatement, it looks awesome!...but hopefully it doesn't run off the stock Kurok engine...
Silver PSP-2001 (TA-085 v2) PRO-B10 CFW 6.20
If you're going to stick with an OFW, stick with 6.20.
P.S. My avatar is a picture of my dog, scaled down.
If you're going to stick with an OFW, stick with 6.20.
P.S. My avatar is a picture of my dog, scaled down.
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Mexicouger
- Posts: 89
- Joined: Sun Feb 13, 2011 8:32 pm
Re: [Project] Revamped 2
If you read a bit more, I said several new engine features have been implemented like External textures, Decals, and a Full on new menu system with game variants and all, and a dynamic HUD.
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Mexicouger
- Posts: 89
- Joined: Sun Feb 13, 2011 8:32 pm
Re: [Project] Revamped 2
I decided that we are going to Release in revisions like Revamps predecessor, Revamped 1. The revisions were very successful, and kept people coming, and the site flowing. I managed to release 1-3 revs per week, and I had no help.
The Alpha will include these features and should be released before the end of april:
Gamemodes
-Slayer
-Headhunter
-CTF
Weapons
-Battle Rifle
-Shotgun
-Pistol
HUD
-Energy bar
-ammo counter
-Current gun
-Current gamemode
-Score
Maps
-Boardwalk
-BloodValley
What features will NOT be included in the Alpha
-Radar
-Grenades
-The rest of the game modes
-Custom games
-Armor abilities
-Team system
-Many other things
-Advanced particles
-Achievements
-Level/experience system
-Skins
-New player menu
-Custom maps viewer
-Online mode
Just note that releaseing the alpha is Getting to the top of the hill, and the rest of the features will be premiered in Future Revisions. I hope that this isn't a disappointment to some people. I am heavily relying on Revisions' success to Boost Revamped 2.(as did Revamped 1)
Thanks
-Mexicouger
The Alpha will include these features and should be released before the end of april:
Gamemodes
-Slayer
-Headhunter
-CTF
Weapons
-Battle Rifle
-Shotgun
-Pistol
HUD
-Energy bar
-ammo counter
-Current gun
-Current gamemode
-Score
Maps
-Boardwalk
-BloodValley
What features will NOT be included in the Alpha
-Radar
-Grenades
-The rest of the game modes
-Custom games
-Armor abilities
-Team system
-Many other things
-Advanced particles
-Achievements
-Level/experience system
-Skins
-New player menu
-Custom maps viewer
-Online mode
Just note that releaseing the alpha is Getting to the top of the hill, and the rest of the features will be premiered in Future Revisions. I hope that this isn't a disappointment to some people. I am heavily relying on Revisions' success to Boost Revamped 2.(as did Revamped 1)
Thanks
-Mexicouger
Re: [Project] Revamped 2
hmmm.. will it have a single player campaign?
Long Time, but still surprised to see PRO C is not out!
PSP mobo:Ta 93v1
PSP mobo:Ta 93v1
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Mexicouger
- Posts: 89
- Joined: Sun Feb 13, 2011 8:32 pm
Re: [Project] Revamped 2
Possibly in the future, but this game was more designed as a multiplayer experience, thus the bots have been improved alot, and Online is one of my top priorities