Advertising (This ad goes away for registered users. You can Login or Register)

[Project] Augustine

The biggest PSP Homebrew competition ever.
More info at http://wololo.net/genesis
keane
Posts: 66
Joined: Wed Mar 16, 2011 7:38 pm

Re: [Project] Revamped 2

Post by keane » Thu Mar 31, 2011 4:54 pm

Hey man Don' t you worry okay, and I hope you will be fine :)
Advertising

Mexicouger
Posts: 89
Joined: Sun Feb 13, 2011 8:32 pm

Re: [Project] Revamped 2

Post by Mexicouger » Thu Apr 07, 2011 6:42 am

Just an update, This game is on track for genesis again. A matter of fact, We just had a huge update in which you can see here:
http://www.moddb.com/games/revamped/new ... air-update
Advertising

keane
Posts: 66
Joined: Wed Mar 16, 2011 7:38 pm

Re: [Project] Revamped 2

Post by keane » Fri Apr 08, 2011 5:58 pm

Detailed and looks real crisp great update and great screenshots, the maps or examples you just print screened looks incredible also the texture custom feature could be useful for other devs to help the game aswell XD Nice to see you back

Maxaxle
Posts: 162
Joined: Sat Jan 01, 2011 1:09 am

Re: [Project] Revamped 2

Post by Maxaxle » Wed Apr 20, 2011 11:59 pm

Though the words "inspired by Halo" may be an understatement, it looks awesome!...but hopefully it doesn't run off the stock Kurok engine...
Silver PSP-2001 (TA-085 v2) PRO-B10 CFW 6.20
If you're going to stick with an OFW, stick with 6.20.

P.S. My avatar is a picture of my dog, scaled down.

Mexicouger
Posts: 89
Joined: Sun Feb 13, 2011 8:32 pm

Re: [Project] Revamped 2

Post by Mexicouger » Thu Apr 21, 2011 3:59 pm

If you read a bit more, I said several new engine features have been implemented like External textures, Decals, and a Full on new menu system with game variants and all, and a dynamic HUD.

Mexicouger
Posts: 89
Joined: Sun Feb 13, 2011 8:32 pm

Re: [Project] Revamped 2

Post by Mexicouger » Mon Apr 25, 2011 3:18 am

I decided that we are going to Release in revisions like Revamps predecessor, Revamped 1. The revisions were very successful, and kept people coming, and the site flowing. I managed to release 1-3 revs per week, and I had no help.

The Alpha will include these features and should be released before the end of april:

Gamemodes
-Slayer
-Headhunter
-CTF

Weapons

-Battle Rifle
-Shotgun
-Pistol

HUD
-Energy bar
-ammo counter
-Current gun
-Current gamemode
-Score

Maps
-Boardwalk
-BloodValley

What features will NOT be included in the Alpha
-Radar
-Grenades
-The rest of the game modes
-Custom games
-Armor abilities
-Team system
-Many other things
-Advanced particles
-Achievements
-Level/experience system
-Skins
-New player menu
-Custom maps viewer
-Online mode

Just note that releaseing the alpha is Getting to the top of the hill, and the rest of the features will be premiered in Future Revisions. I hope that this isn't a disappointment to some people. I am heavily relying on Revisions' success to Boost Revamped 2.(as did Revamped 1)

Thanks
-Mexicouger

stan450
Posts: 138
Joined: Sun Feb 13, 2011 4:07 am

Re: [Project] Revamped 2

Post by stan450 » Mon Apr 25, 2011 5:20 am

hmmm.. will it have a single player campaign?
Long Time, but still surprised to see PRO C is not out!
PSP mobo:Ta 93v1

Mexicouger
Posts: 89
Joined: Sun Feb 13, 2011 8:32 pm

Re: [Project] Revamped 2

Post by Mexicouger » Mon Apr 25, 2011 5:25 am

Possibly in the future, but this game was more designed as a multiplayer experience, thus the bots have been improved alot, and Online is one of my top priorities

Post Reply

Return to “PSP Genesis Competition 2011”